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32 lines
619 B
32 lines
619 B
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#include "MEnemySpawnPoint.h"
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// Sets default values
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AMEnemySpawnPoint::AMEnemySpawnPoint()
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{
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// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
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PrimaryActorTick.bCanEverTick = true;
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}
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// Called when the game starts or when spawned
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void AMEnemySpawnPoint::BeginPlay()
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{
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Super::BeginPlay();
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}
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// Called every frame
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void AMEnemySpawnPoint::Tick(float DeltaTime)
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{
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Super::Tick(DeltaTime);
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}
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void AMEnemySpawnPoint::GetOwnedGameplayTags(FGameplayTagContainer& TagContainer) const
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{
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TagContainer = ActorTags;
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}
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