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28 lines
395 B
28 lines
395 B
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#include "MGameplayActor.h"
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AMGameplayActor::AMGameplayActor()
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{
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PrimaryActorTick.bCanEverTick = true;
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}
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void AMGameplayActor::BeginPlay()
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{
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Super::BeginPlay();
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}
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void AMGameplayActor::Tick(float DeltaTime)
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{
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Super::Tick(DeltaTime);
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}
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void AMGameplayActor::GetOwnedGameplayTags(FGameplayTagContainer& TagContainer) const
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{
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TagContainer = ActorTags;
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}
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