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27 lines
536 B
27 lines
536 B
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "MTargetableActor.generated.h"
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// This class does not need to be modified.
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UINTERFACE(MinimalAPI)
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class UMTargetableActor : public UInterface
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{
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GENERATED_BODY()
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};
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/**
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*
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*/
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class MECHDEFENCE_API IMTargetableActor
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{
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GENERATED_BODY()
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public:
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// Get the target points that will be used to aim at this actor by AI
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UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
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void GetTargetPoints(TArray<FVector>& TargetPoints);
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};
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