#ifndef SCENE_FUNCS_H
#define SCENE_FUNCS_H

#include "scene.h"

void scene_func_stub(struct Scene* scene);
void scene_1_init(struct Scene* scene);
void scene_1_cleanup(struct Scene* scene);
void scene_game_end_cleanup(struct Scene* scene);
void scene_game_end_init(struct Scene* scene);


#endif