diff --git a/.github/workflows/default.yml b/.github/workflows/default.yml index 988d54b..597d725 100755 --- a/.github/workflows/default.yml +++ b/.github/workflows/default.yml @@ -24,7 +24,6 @@ jobs: run: | curl -L -o butler.zip https://broth.itch.ovh/butler/windows-amd64/LATEST/archive/default 7z e butler.zip - dir .\butler.exe push bin bluerriq/symmetry:windows-prealpha --userversion-file bin/version.txt diff --git a/README.md b/README.md index 939e8a0..4c78bc0 100755 --- a/README.md +++ b/README.md @@ -4,16 +4,17 @@ ## About -A simple first person shooter that may or may not have anything to do with the concept of symmetry. +A simple first person shooter that may or may not have anything to do with the concept of symmetry. This initially began as a rewrite of a previous +[project](https://github.com/shariqshah/Project-Abstraction) in an attempt to use as few libraries as possible while using a much more simpler language than C++. +The intention was for it to serve as a learning exercise by creating everything from scratch. But in order to finish this project in a finite amount of time, I later decided to considerably constrain the +scope of the project. I turned this into a simple first person game which serves as a more concrete goal to be achieved. The game has a similar structure to older games like Quake where the objective is usually to survive and get to end of the level while killing monsters/demons. -The purpose of this project is to serve as an exercise in creating a game from the ground up using as few libraries as possible. The game uses the following -libraries: +The game uses the following libraries: | Library | Usage | | ---------------------------------------------| --------------------------------------- | | [SDL2](https://www.libsdl.org/) | Windowing, Input, Platform abstraction | | [Soloud](http://sol.gfxile.net/soloud/) | 3d positional audio | -| [ODE](http://ode.org/) | Physics | | [Nuklear](https://github.com/vurtun/nuklear) | In-game and editor UI | | [GLAD](https://github.com/dav1dde/glad-web) | OpenGL Extension Loading | diff --git a/src/common/version.h b/src/common/version.h index 54a6c73..734ea24 100755 --- a/src/common/version.h +++ b/src/common/version.h @@ -4,7 +4,7 @@ /* Auto generated version file. DO NOT MODIFY */ #define SYMMETRY_VERSION_MAJOR 0 #define SYMMETRY_VERSION_MINOR 1 -#define SYMMETRY_VERSION_REVISION 332 +#define SYMMETRY_VERSION_REVISION 333 #define SYMMETRY_VERSION_BRANCH "dev" #endif \ No newline at end of file