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@ -25,25 +25,27 @@ _________________ |
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.. 2.9 DONE Investigate about Exit() and at_exit() functions and whether to use them or not. |
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.. 2.10 DONE Fix readme markdown |
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.. 2.11 TODO Framebuffer and resolution independent rendering |
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.. 2.12 DONE Remove Kazmath dependency |
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.. 2.13 DONE Entity |
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.. 2.14 TODO Positive and negative values for input_maps and returning corresponding values when they are true |
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.. 2.15 DONE Textures |
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.. 2.16 DONE Camera |
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.. 2.17 DONE Test render |
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.. 2.18 TODO Bounding Boxes |
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.. 2.19 TODO File extension checking for asset loading |
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.. 2.20 DONE Materials |
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.. 2.21 DONE Mesh/Model |
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.. 2.22 TODO Add modifiers to input maps to enable combinations for example, c-x, m-k etc |
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.. 2.23 DONE Heirarchical Transforms |
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.. 2.24 DONE Materials with textures |
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.. 2.25 TODO 2d drawing routines |
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.. 2.26 TODO Gui |
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.. 2.27 TODO Physics |
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.. 2.28 TODO Improve the readme |
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.. 2.29 TODO ??? |
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.. 2.30 TODO Profit! |
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.. 2.12 TODO A simpler build system without dependencies |
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.. 2.13 TODO Remove dependencies |
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.. 2.14 DONE Remove Kazmath dependency |
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.. 2.15 DONE Entity |
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.. 2.16 TODO Positive and negative values for input_maps and returning corresponding values when they are true |
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.. 2.17 DONE Textures |
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.. 2.18 DONE Camera |
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.. 2.19 DONE Test render |
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.. 2.20 TODO Bounding Boxes |
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.. 2.21 TODO File extension checking for asset loading |
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.. 2.22 DONE Materials |
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.. 2.23 DONE Mesh/Model |
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.. 2.24 TODO Add modifiers to input maps to enable combinations for example, c-x, m-k etc |
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.. 2.25 DONE Heirarchical Transforms |
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.. 2.26 DONE Materials with textures |
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.. 2.27 TODO 2d drawing routines |
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.. 2.28 TODO Gui |
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.. 2.29 TODO Physics |
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.. 2.30 TODO Improve the readme |
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.. 2.31 TODO ??? |
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.. 2.32 TODO Profit! |
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1 Project Symmetry |
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@ -144,93 +146,104 @@ _________________ |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.12 DONE Remove Kazmath dependency |
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2.12 TODO A simpler build system without dependencies |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.13 TODO Remove dependencies |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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- glfw3 |
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- glew |
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2.14 DONE Remove Kazmath dependency |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-12-10 Thu 16:36] |
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2.13 DONE Entity |
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2.15 DONE Entity |
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~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-09-15 Tue 12:17] |
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2.14 TODO Positive and negative values for input_maps and returning corresponding values when they are true |
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2.16 TODO Positive and negative values for input_maps and returning corresponding values when they are true |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.15 DONE Textures |
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2.17 DONE Textures |
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~~~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-10-09 Fri 18:47] |
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2.16 DONE Camera |
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2.18 DONE Camera |
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~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-08-19 Wed 13:30] |
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2.17 DONE Test render |
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2.19 DONE Test render |
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~~~~~~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-08-19 Wed 13:30] |
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2.18 TODO Bounding Boxes |
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2.20 TODO Bounding Boxes |
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~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.19 TODO File extension checking for asset loading |
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2.21 TODO File extension checking for asset loading |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.20 DONE Materials |
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2.22 DONE Materials |
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~~~~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-10-13 Tue 19:38] |
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2.21 DONE Mesh/Model |
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2.23 DONE Mesh/Model |
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~~~~~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-10-13 Tue 19:38] |
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2.22 TODO Add modifiers to input maps to enable combinations for example, c-x, m-k etc |
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2.24 TODO Add modifiers to input maps to enable combinations for example, c-x, m-k etc |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.23 DONE Heirarchical Transforms |
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2.25 DONE Heirarchical Transforms |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.24 DONE Materials with textures |
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2.26 DONE Materials with textures |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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- State "DONE" from "TODO" [2015-10-15 Thu 21:21] |
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2.25 TODO 2d drawing routines |
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2.27 TODO 2d drawing routines |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.26 TODO Gui |
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2.28 TODO Gui |
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~~~~~~~~~~~~~ |
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2.27 TODO Physics |
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2.29 TODO Physics |
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~~~~~~~~~~~~~~~~~ |
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2.28 TODO Improve the readme |
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2.30 TODO Improve the readme |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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2.29 TODO ??? |
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2.31 TODO ??? |
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~~~~~~~~~~~~~ |
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2.30 TODO Profit! |
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2.32 TODO Profit! |
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~~~~~~~~~~~~~~~~~ |
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