diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..96da2fc --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +bin/* +build/* +.vs/* \ No newline at end of file diff --git a/.hgignore b/.hgignore deleted file mode 100755 index 157a7de..0000000 --- a/.hgignore +++ /dev/null @@ -1,3 +0,0 @@ -bin/* -build/* -CMakeLists.txt.* \ No newline at end of file diff --git a/todo.txt b/todo.txt index a9df0b3..00b1792 100644 --- a/todo.txt +++ b/todo.txt @@ -1,5 +1,4 @@ Todo: - - Migrate from bitbucket to github and from mercurial back to git - Add warning to genie build script when running on windows and WindowsSdkVersion cannot be found. This happens when the script is not run from vcvarsall command prompt ? Rethink/remove the game executable and game library split. - Refactor all global application state into 'Application_Context' struct. A single global instance of which is available everywhere @@ -190,4 +189,5 @@ Done: * Implemented screen coordinate to ray conversion and ray-sphere collision * Split todo and readme into two files * Replace all renderer_check_gl calls with GL_CHECK macro - * Fixed Console bug when enabled in editor mode \ No newline at end of file + * Fixed Console bug when enabled in editor mode + * Migrated from bitbucket to github and from mercurial back to git