Shariq Shah
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08a7b96ace
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Reverted to forward rendering, added default values for uniforms
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9 years ago |
Shariq Shah
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84ff35053c
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Fixed texture units' issue
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9 years ago |
Shariq Shah
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1698de9ff2
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Added basic light code
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9 years ago |
Shariq Shah
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b58fa413bc
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Fixed problems with fbo's depth texture not rendering because of texture unit
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9 years ago |
Shariq Shah
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f815dafd82
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Implemented rendering vertex data to gbuffer
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9 years ago |
Shariq Shah
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bb3abf5e00
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Added shaders required so far and default assets
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9 years ago |
Shariq Shah
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13465911d7
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Added bounding volume computation and frustum culling
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10 years ago |
Shariq Shah
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69122f081d
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Added separate clear color for each camera
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10 years ago |
Shariq Shah
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ed1edf44ce
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Implemented resolution independent rendering and RTT
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10 years ago |
Shariq Shah
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521a566e38
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Fixed readme errors by using simple ascii format for export in org
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10 years ago |
Shariq Shah
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53ae2b488d
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Fixed minor bug in mat4_identity
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10 years ago |
Shariq Shah
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0ad1676547
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Removed kazmath dependency
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10 years ago |
Shariq Shah
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568d03f155
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Added render to texture support
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10 years ago |
Shariq Shah
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3f4e84d6d3
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Added fbos and changed texture creation
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10 years ago |
Shariq Shah
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d2ee943995
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Added texture support to materials
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10 years ago |
Shariq Shah
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1bc7fc4e9e
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added simple materials
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10 years ago |
Shariq Shah
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77b93bc480
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Added support for RLE encoded tga images
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10 years ago |
Shariq Shah
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fc10cb9357
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Added uncompressed tga loader
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10 years ago |
Shariq Shah
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7de6726c06
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Updated orgfile and removed unused code
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10 years ago |
Shariq Shah
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350a437a6b
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Fixed issues with heirarchical transformations, camera and absolute directions
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10 years ago |
Shariq Shah
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f82493181d
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Fixed rotation problems by using kmMath instead of linmath library
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10 years ago |
Shariq Shah
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e544138b62
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Fixed minor bugs in input code
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10 years ago |
Shariq Shah
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16dca4f9ca
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Fixed minor bugs in input code
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10 years ago |
Shariq Shah
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c97dbf5777
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Started adding heirarchical transformations
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10 years ago |
Shariq Shah
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820fd6880e
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Fixed rotation issues by using matrix for rotation instead of quaternion(temporarily)
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10 years ago |
Shariq Shah
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1b649feadc
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Added camera and model. Made several modifications and fixes throughout the code
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10 years ago |
Shariq Shah
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bc46f57091
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Added readme generated from orgfile
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10 years ago |
Shariq Shah
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11b15a5248
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Modified cleanup to be called by atexit
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10 years ago |
Shariq Shah
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cfd810f020
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Added transform component
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10 years ago |
Shariq Shah
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f7e1887028
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Renamed some functions, replaced bool with int and added function to close main window and stop game
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10 years ago |
Shariq Shah
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e6a04a1577
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Rewrote array to make it easier to use
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10 years ago |
Shariq Shah
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4a8c3133bb
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Removed typedefs and changed struct/enum usage
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10 years ago |
Shariq Shah
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4d2f59dcb0
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Added Entity creation and removal
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10 years ago |
Shariq Shah
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636966616a
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Added untracked files
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10 years ago |
Shariq Shah
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6d56ff2bb1
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Ported Shader and Geometry code from Project Abstraction. Minor additions to array and string utils
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10 years ago |
Shariq Shah
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a40b11870d
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Implemented functionality to change input map name
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10 years ago |
Shariq Shah
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22e319e391
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Learnt git basics. Added changes since first commit. This is essentially the second commit
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10 years ago |
Shariq Shah
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b764ec95e7
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First commit
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10 years ago |