10 Commits (238d1518a3baa59464bf4db09a41cbf476cd5e4e)

Author SHA1 Message Date
Shariq Shah 238d1518a3 Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
Shariq Shah b9abcf481d Fixed bugs with input events routed to the wrong gui context 6 years ago
Shariq Shah c1454e2a8d Began work on in-game gui with separate context and fixed crash when sound source instance is destroyed without checking if its valid 6 years ago
Shariq Shah 33e07e5a52 Fixed a bug in how textures are displayed by nuklear and implemented saving transform informations for all entities, archetypes or not 6 years ago
Shariq Shah 051c6a97e7 Moved MAX_LIGHTS definition from shader to c code and implemented functionality to allow #defining from c code before shaders are compiled 6 years ago
Shariq Shah 6a2bb7e3c4 First mac build! Also fixed bug in shader link error logging. 6 years ago
Shariq Shah 330ec6c3fa Implemented checking if mouse cursor is hovering window before ray casting and moved out gui state to game state 6 years ago
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour 6 years ago
Shariq Shah 23fae829fb Migrated remaining event usage from platform to event subsystem. 7 years ago
Shariq Shah a79189b18e Removed game/library split, the game now compiles as one executable only. 7 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux 7 years ago
Shariq Shah b691df0e1b Modifed ray intersection and Added misc windows related files 7 years ago
Shariq Shah 73107e244c Added roboto condensed as default font 8 years ago
Shariq Shah 868b160930 Implemented file copy, delete operations and dll reloading workaround for windows 8 years ago
shariq a4f3021e44 Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie 8 years ago
shariq 16b3293b41 Separated Game and Game Library code into executable and reloadable shared library 8 years ago
shariq shah d9f135a087 Fixed camera angle resetting when right-click is held. Improved README 8 years ago
shariq f721492a91 Fixed some editor bugs and did initial work on editor layouts 8 years ago
shariq 3ebb14202a Changed how render settings are read/written 8 years ago
shariq baab23980e Added option to read/write files from installation directory or user preferences directory 8 years ago
Shariq Shah faa40bb206 Added string and boolean types to variant 9 years ago
Shariq Shah e95074a904 Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows 9 years ago
Shariq Shah 598ac1c5cf Added window to render settings to editor ui and updated nuklear version 9 years ago
Shariq Shah 97ac88e7da Began work on editor and fixed bug with mousewheel events 9 years ago
Shariq Shah 19da9025a5 Added functionality to set current gui font and copied themes from nuklear examples 9 years ago
Shariq Shah 9007024b26 Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase 9 years ago