Shariq Shah
|
238d1518a3
|
Implemented in-game hud, keys in posession, key required for door and other game gui skinning
|
5 years ago |
Shariq Shah
|
b9abcf481d
|
Fixed bugs with input events routed to the wrong gui context
|
6 years ago |
Shariq Shah
|
c1454e2a8d
|
Began work on in-game gui with separate context and fixed crash when sound source instance is destroyed without checking if its valid
|
6 years ago |
Shariq Shah
|
33e07e5a52
|
Fixed a bug in how textures are displayed by nuklear and implemented saving transform informations for all entities, archetypes or not
|
6 years ago |
Shariq Shah
|
051c6a97e7
|
Moved MAX_LIGHTS definition from shader to c code and implemented functionality to allow #defining from c code before shaders are compiled
|
6 years ago |
Shariq Shah
|
6a2bb7e3c4
|
First mac build! Also fixed bug in shader link error logging.
|
6 years ago |
Shariq Shah
|
330ec6c3fa
|
Implemented checking if mouse cursor is hovering window before ray casting and moved out gui state to game state
|
6 years ago |
Shariq Shah
|
66b72cca73
|
Implemented showing selected entity in editor with a specific colour
|
6 years ago |
Shariq Shah
|
23fae829fb
|
Migrated remaining event usage from platform to event subsystem.
|
7 years ago |
Shariq Shah
|
a79189b18e
|
Removed game/library split, the game now compiles as one executable only.
|
7 years ago |
Shariq Shah
|
ccb52b9cf8
|
Update to recent changes on linux
|
7 years ago |
Shariq Shah
|
b691df0e1b
|
Modifed ray intersection and Added misc windows related files
|
7 years ago |
Shariq Shah
|
73107e244c
|
Added roboto condensed as default font
|
8 years ago |
Shariq Shah
|
868b160930
|
Implemented file copy, delete operations and dll reloading workaround for windows
|
8 years ago |
shariq
|
a4f3021e44
|
Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie
|
8 years ago |
shariq
|
16b3293b41
|
Separated Game and Game Library code into executable and reloadable shared library
|
8 years ago |
shariq shah
|
d9f135a087
|
Fixed camera angle resetting when right-click is held. Improved README
to conform to markdown syntax.
|
8 years ago |
shariq
|
f721492a91
|
Fixed some editor bugs and did initial work on editor layouts
|
8 years ago |
shariq
|
3ebb14202a
|
Changed how render settings are read/written
|
8 years ago |
shariq
|
baab23980e
|
Added option to read/write files from installation directory or user preferences directory
|
8 years ago |
Shariq Shah
|
faa40bb206
|
Added string and boolean types to variant
|
9 years ago |
Shariq Shah
|
e95074a904
|
Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows
|
9 years ago |
Shariq Shah
|
598ac1c5cf
|
Added window to render settings to editor ui and updated nuklear version
|
9 years ago |
Shariq Shah
|
97ac88e7da
|
Began work on editor and fixed bug with mousewheel events
|
9 years ago |
Shariq Shah
|
19da9025a5
|
Added functionality to set current gui font and copied themes from nuklear examples
|
9 years ago |
Shariq Shah
|
9007024b26
|
Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase
|
9 years ago |