4 Commits (3354df46bbaf1df6894bfe6cf2a5826d6b33a24d)

Author SHA1 Message Date
Shariq Shah 3354df46bb Implemented writing to files through the new Parser and Parser_Object intrerface 8 years ago
Shariq Shah 1a61236082 Completed loading and saving entities using the new Parser and Parser_Objects 8 years ago
Shariq Shah 4774e83133 Implemented writing scene to file 8 years ago
shariq a4f3021e44 Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie 8 years ago
shariq 16b3293b41 Separated Game and Game Library code into executable and reloadable shared library 8 years ago
shariq 5d35656b0c Added inspector for light data and fixed bugs with reading vec types from strings 8 years ago
shariq 6a1132fa91 Added entity list viewer to editor which shows all entities currently in the scene 8 years ago
shariq 908181fac1 Implemented initial version of loading entities from file 8 years ago
shariq 34ccb51d2e Implemented writing entity to text file 8 years ago
shariq b7f490ebdb All funcions that previously required 'Component' structs now only need Entity. Phase 2 of the refactoring towards Fat entities completed 8 years ago
shariq 8a44bdf4b1 Phase 1 of the great refactoring complete 8 years ago
Shariq Shah e43b3aa324 Added OpenAL-soft for sound playback 9 years ago
Shariq Shah 16dca4f9ca Fixed minor bugs in input code 10 years ago
Shariq Shah c97dbf5777 Started adding heirarchical transformations 10 years ago
Shariq Shah 1b649feadc Added camera and model. Made several modifications and fixes throughout the code 10 years ago
Shariq Shah cfd810f020 Added transform component 10 years ago
Shariq Shah f7e1887028 Renamed some functions, replaced bool with int and added function to close main window and stop game 10 years ago
Shariq Shah 4a8c3133bb Removed typedefs and changed struct/enum usage 10 years ago
Shariq Shah 4d2f59dcb0 Added Entity creation and removal 10 years ago