12 Commits (42a25e04995836ee4ea15a4366ad505e375a74d0)

Author SHA1 Message Date
Shariq Shah 42a25e0499 Re-implemented and improved debug vars that can display different types of numerical and graphical data without needing any slots 6 years ago
Shariq Shah 11b2f2da14 Fixed gimbal lock by fixing the quaternion multiplication order when getting absolute rotation for camera entity 6 years ago
Shariq Shah 7134d23e6b Added very hacky fps controls 6 years ago
Shariq Shah 0ea5ee3e89 Fixed issue where cameras would use the render resolution set in config instead of actual resolution 6 years ago
Shariq Shah 4f3632bb3e Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes 6 years ago
Shariq Shah 6629078c3e Implemented reading player data from scene file and marked unnecessary entities as transient to avoid saving themto file when saving the scene. Implmented hiding editor related entities in scene hierarchy 6 years ago
Shariq Shah 7150aff216 Replaced bools in entity with flags 6 years ago
Shariq Shah adcdab7aad Fixed several sound related bugs and added missing functionality 6 years ago
Shariq Shah 06d1eced8c Re-implemented entity to file read/write and corresponding console command to save entity to file 6 years ago
Shariq Shah 1d86626840 Changed how config files or cvars are used in the code 6 years ago
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour 6 years ago
Shariq Shah a79189b18e Removed game/library split, the game now compiles as one executable only. 7 years ago
Shariq Shah 370b58e978 - Removed unused old build system files 7 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux 7 years ago
Shariq Shah e47b494d80 Fixed a bug with rendering and added rpath in linux build 7 years ago
Shariq Shah c651847d43 Removed several warnings 7 years ago
Shariq Shah b691df0e1b Modifed ray intersection and Added misc windows related files 7 years ago
Shariq Shah ad5b56b717 Fixed vec4 and mat4 multiplication, Implemented screen coord to ray and ray-sphere collision 7 years ago
Shariq Shah 02ee41c788 Implemented switching between game and editor mode 7 years ago
Shariq Shah 6b105f467c Added player module, player init, update and visual representation. Fixed bugs in assigning default texture at material init and setting parent when creating entities in scene 7 years ago