Shariq Shah
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42a25e0499
|
Re-implemented and improved debug vars that can display different types of numerical and graphical data without needing any slots
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6 years ago |
Shariq Shah
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11b2f2da14
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Fixed gimbal lock by fixing the quaternion multiplication order when getting absolute rotation for camera entity
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6 years ago |
Shariq Shah
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7134d23e6b
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Added very hacky fps controls
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6 years ago |
Shariq Shah
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0ea5ee3e89
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Fixed issue where cameras would use the render resolution set in config instead of actual resolution
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6 years ago |
Shariq Shah
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4f3632bb3e
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Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes
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6 years ago |
Shariq Shah
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6629078c3e
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Implemented reading player data from scene file and marked unnecessary entities as transient to avoid saving themto file when saving the scene. Implmented hiding editor related entities in scene hierarchy
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6 years ago |
Shariq Shah
|
7150aff216
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Replaced bools in entity with flags
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6 years ago |
Shariq Shah
|
adcdab7aad
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Fixed several sound related bugs and added missing functionality
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6 years ago |
Shariq Shah
|
06d1eced8c
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Re-implemented entity to file read/write and corresponding console command to save entity to file
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6 years ago |
Shariq Shah
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1d86626840
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Changed how config files or cvars are used in the code
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6 years ago |
Shariq Shah
|
66b72cca73
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Implemented showing selected entity in editor with a specific colour
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6 years ago |
Shariq Shah
|
a79189b18e
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Removed game/library split, the game now compiles as one executable only.
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7 years ago |
Shariq Shah
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370b58e978
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- Removed unused old build system files
- Moved todo and completed items into separate todo.txt file
- Removed unncessary items from todo
- Updated README
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7 years ago |
Shariq Shah
|
ccb52b9cf8
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Update to recent changes on linux
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7 years ago |
Shariq Shah
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e47b494d80
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Fixed a bug with rendering and added rpath in linux build
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7 years ago |
Shariq Shah
|
c651847d43
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Removed several warnings
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7 years ago |
Shariq Shah
|
b691df0e1b
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Modifed ray intersection and Added misc windows related files
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7 years ago |
Shariq Shah
|
ad5b56b717
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Fixed vec4 and mat4 multiplication, Implemented screen coord to ray and ray-sphere collision
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7 years ago |
Shariq Shah
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02ee41c788
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Implemented switching between game and editor mode
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7 years ago |
Shariq Shah
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6b105f467c
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Added player module, player init, update and visual representation. Fixed bugs in assigning default texture at material init and setting parent when creating entities in scene
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7 years ago |