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Symmetry
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12 Commits (61afe3d0d75c6e6647e3a3c252d6ce5584416d85)

Author SHA1 Message Date
Shariq Shah 61afe3d0d7 Fixed crash when default entity type is loaded from file and implemented functionality to treat default entity types as invisible colliders
5 years ago
Shariq Shah 5ea0d73d3d Added muzzle light and mesh to enemies
5 years ago
Shariq Shah 9b431e5d6c Added muzzle mesh to player
5 years ago
Shariq Shah 4eb832749e Added light flash to player weapon and fixed a transformation related bug
5 years ago
Shariq Shah a988bdea8a Implemented pickups and fixed several other lingering errors
5 years ago
Shariq Shah ac16c151a3 Started implementing trigger entity type
6 years ago
Shariq Shah 9b73126b8c Updated blender exporter to correctly orientate mesh before exporting
6 years ago
Shariq Shah a9c6acf721 Fixed transformed bounding box calculation
6 years ago
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour
6 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux
7 years ago
Shariq Shah 9c2856eb87 Added primitive support to immediate renderer and put blender addon under version control
8 years ago
Shariq Shah bb3abf5e00 Added shaders required so far and default assets
9 years ago
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