3 Commits (882880b7cfa0991865607d7e676a796279410f1e)

Author SHA1 Message Date
Shariq Shah 329075f6f5 Fixed bug where selecting entity using scene heirarchy would not update the cursor entity 6 years ago
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour 6 years ago
Shariq Shah a79189b18e Removed game/library split, the game now compiles as one executable only. 7 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux 7 years ago
Shariq Shah 56482d06b2 Fixed bugs in rendering code, began separating editor camera from game camera 7 years ago
Shariq Shah a28c5bbda7 Phase 1 of Code Refactoring/Simplification complete. Moving towards fixed scene sizes and upfront allocation 7 years ago
shariq a4f3021e44 Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie 8 years ago
shariq 908181fac1 Implemented initial version of loading entities from file 8 years ago
shariq da302520b7 Fixed crash on exit 8 years ago
shariq b7f490ebdb All funcions that previously required 'Component' structs now only need Entity. Phase 2 of the refactoring towards Fat entities completed 8 years ago
shariq 8a44bdf4b1 Phase 1 of the great refactoring complete 8 years ago
shariq 77737dfd3c Added modifiers to keymaps 8 years ago
Shariq Shah b826b66fae Switched to Blinn_Phong speculars 9 years ago
Shariq Shah c9cdfb5fff Added directional lights and removed some unused code 9 years ago
Shariq Shah 08a7b96ace Reverted to forward rendering, added default values for uniforms 9 years ago
Shariq Shah 1698de9ff2 Added basic light code 9 years ago