shariq
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a42954a764
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Made minor modifications to rendering models for performance increase
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8 years ago |
shariq
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01183bbe5d
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Fixed frustum culling bug
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8 years ago |
shariq
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da302520b7
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Fixed crash on exit
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8 years ago |
shariq
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363b42758f
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Fixed bug with only one model rendering
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8 years ago |
shariq
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baab23980e
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Added option to read/write files from installation directory or user preferences directory
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8 years ago |
Shariq Shah
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faa40bb206
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Added string and boolean types to variant
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9 years ago |
Shariq Shah
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e95074a904
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Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows
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9 years ago |
Shariq Shah
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145a0977ee
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Fixed makefile always rebuilding from scratch
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9 years ago |
Shariq Shah
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14992ad143
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Fixed glaring bug in al_check macro
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9 years ago |
Shariq Shah
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563705fb71
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Updated readme and made minor changes to editor
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9 years ago |
Shariq Shah
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f8a88791f1
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Added support for registering and view live debug variable data in editor
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9 years ago |
Shariq Shah
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4a091cea9a
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Added toggleable draw modes, GL_TRIANGLES, GL_POINTS and GL_LINES along with initial work on debug rendering
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9 years ago |
Shariq Shah
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e2bf6e4816
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Replaced GLFW with SDL2 and GLEW with custom GL loader. Abstracted most platform code to single header and source files
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9 years ago |
Shariq Shah
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13465911d7
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Added bounding volume computation and frustum culling
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10 years ago |
Shariq Shah
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568d03f155
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Added render to texture support
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10 years ago |
Shariq Shah
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f82493181d
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Fixed rotation problems by using kmMath instead of linmath library
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10 years ago |
Shariq Shah
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1b649feadc
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Added camera and model. Made several modifications and fixes throughout the code
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10 years ago |
Shariq Shah
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f7e1887028
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Renamed some functions, replaced bool with int and added function to close main window and stop game
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10 years ago |
Shariq Shah
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e6a04a1577
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Rewrote array to make it easier to use
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10 years ago |
Shariq Shah
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4a8c3133bb
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Removed typedefs and changed struct/enum usage
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10 years ago |
Shariq Shah
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6d56ff2bb1
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Ported Shader and Geometry code from Project Abstraction. Minor additions to array and string utils
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10 years ago |