2 Commits (a976a9aa2e5d83133b7567b4c0eca590cf26d259)

Author SHA1 Message Date
Shariq Shah a976a9aa2e Implemented Physics raycasting and getting entity as result from raycast 8 years ago
shariq a4f3021e44 Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie 8 years ago
shariq 5ce6340bf5 Implemented missing heirarchical transforms functionality 8 years ago
shariq b7f490ebdb All funcions that previously required 'Component' structs now only need Entity. Phase 2 of the refactoring towards Fat entities completed 8 years ago
shariq 8a44bdf4b1 Phase 1 of the great refactoring complete 8 years ago
Shariq Shah 14992ad143 Fixed glaring bug in al_check macro 9 years ago
Shariq Shah e43b3aa324 Added OpenAL-soft for sound playback 9 years ago
Shariq Shah 350a437a6b Fixed issues with heirarchical transformations, camera and absolute directions 10 years ago
Shariq Shah f82493181d Fixed rotation problems by using kmMath instead of linmath library 10 years ago
Shariq Shah 16dca4f9ca Fixed minor bugs in input code 10 years ago
Shariq Shah c97dbf5777 Started adding heirarchical transformations 10 years ago
Shariq Shah 820fd6880e Fixed rotation issues by using matrix for rotation instead of quaternion(temporarily) 10 years ago
Shariq Shah 1b649feadc Added camera and model. Made several modifications and fixes throughout the code 10 years ago
Shariq Shah cfd810f020 Added transform component 10 years ago
Shariq Shah e6a04a1577 Rewrote array to make it easier to use 10 years ago