6 Commits (e2fd8e2411a4e848d4395e64535c4de84d502648)

Author SHA1 Message Date
Shariq Shah e2fd8e2411 Separated sound source from sound source's instance 8 years ago
Shariq Shah 1c246273dd Replaced OpenAL with Soloud and added postbuild commands to create complete game distribution for windows visual studio 2017 release builds 8 years ago
Shariq Shah 1a61236082 Completed loading and saving entities using the new Parser and Parser_Objects 8 years ago
Shariq Shah 868b160930 Implemented file copy, delete operations and dll reloading workaround for windows 8 years ago
Shariq Shah e1ad6d8597 Build on windows with GENie and fixed possible memory leak and crash caused by reloading game library 8 years ago
shariq a4f3021e44 Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie 8 years ago
shariq 16b3293b41 Separated Game and Game Library code into executable and reloadable shared library 8 years ago
shariq shah c60930e739 Made minor modifications to makefiles and changed readme format from org 8 years ago
shariq da302520b7 Fixed crash on exit 8 years ago
shariq b7f490ebdb All funcions that previously required 'Component' structs now only need Entity. Phase 2 of the refactoring towards Fat entities completed 8 years ago
shariq 8a44bdf4b1 Phase 1 of the great refactoring complete 8 years ago
shariq baab23980e Added option to read/write files from installation directory or user preferences directory 8 years ago
Shariq Shah faa40bb206 Added string and boolean types to variant 9 years ago
Shariq Shah e43b3aa324 Added OpenAL-soft for sound playback 9 years ago