15 Commits (e38cc2ec3608b4ff6617e1ebf766dca438a5ac71)

Author SHA1 Message Date
shariq 4ddb5576cd Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed 9 years ago
Shariq Shah faa40bb206 Added string and boolean types to variant 9 years ago
Shariq Shah fb77575f04 Fixed bugs with key release by changing key polling behaviour 9 years ago
Shariq Shah 9007024b26 Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase 9 years ago
Shariq Shah b151e2d52f Fixed mousebutton and relative mouse movement bugs 9 years ago
Shariq Shah e2bf6e4816 Replaced GLFW with SDL2 and GLEW with custom GL loader. Abstracted most platform code to single header and source files 9 years ago
Shariq Shah 16dca4f9ca Fixed minor bugs in input code 10 years ago
Shariq Shah 1b649feadc Added camera and model. Made several modifications and fixes throughout the code 10 years ago
Shariq Shah f7e1887028 Renamed some functions, replaced bool with int and added function to close main window and stop game 11 years ago
Shariq Shah e6a04a1577 Rewrote array to make it easier to use 11 years ago
Shariq Shah 4a8c3133bb Removed typedefs and changed struct/enum usage 11 years ago
Shariq Shah 6d56ff2bb1 Ported Shader and Geometry code from Project Abstraction. Minor additions to array and string utils 11 years ago
Shariq Shah a40b11870d Implemented functionality to change input map name 11 years ago
Shariq Shah 22e319e391 Learnt git basics. Added changes since first commit. This is essentially the second commit 11 years ago
Shariq Shah b764ec95e7 First commit 11 years ago