17 Commits (e9ab3ae4af569604bd157514aaf4830e6407a2ce)

Author SHA1 Message Date
Shariq Shah e9ab3ae4af Added landing and jumping sounds 6 years ago
Shariq Shah 882880b7cf Added door properties to property inspector 6 years ago
Shariq Shah 833bfecf1d Added simple auto open/close door 6 years ago
Shariq Shah 87f478b134 Implemented 'select parent' button in editor and added trigger event 6 years ago
Shariq Shah 99b2abe0ec Fixed bugs with trigger 6 years ago
Shariq Shah ac16c151a3 Started implementing trigger entity type 6 years ago
Shariq Shah e62bf12bc5 Added per-scene init and cleanup functions 6 years ago
Shariq Shah ee13448c4a Re-implemented parts of sound source property inspector 6 years ago
Shariq Shah 08f6518253 Added another sound source child entity to enemy entity and added remaining turret properties to editor and in serialization to file 6 years ago
Shariq Shah 10727fbc33 Implemented simple turret state machine ai 6 years ago
Shariq Shah 9b73126b8c Updated blender exporter to correctly orientate mesh before exporting 6 years ago
Shariq Shah 8f9a43d1ec Added turret rotation 6 years ago
Shariq Shah eb91c66d36 Added simple player movement with jump, gravity and collision 6 years ago
Shariq Shah a9c6acf721 Fixed transformed bounding box calculation 6 years ago
Shariq Shah 4f3632bb3e Fixed several bugs and implementing loading saving entity archetypes when loading and saving scenes 6 years ago
Shariq Shah 7b84fbdc01 Fixed default config values 6 years ago
Shariq Shah 36943a487a Upload latest changes to git before transfer to mac 6 years ago