#ifndef PLATFORM_H #define PLATFORM_H #include #include "../common/num_types.h" typedef void (*Timer_Callback_Func) (uint32 interval, void* param); enum Video_Drivers_Linux { VD_X11 = 0, VD_WAYLAND, VD_DUMMY }; // Window Related functions struct Window; struct Window* window_create(const char* title, int width, int height, int msaa, int msaa_levels, bool vsync); void window_destroy(struct Window* window); void window_show(struct Window* window); void window_hide(struct Window* window); void window_raise(struct Window* window); void window_make_context_current(struct Window* window); void window_set_size(struct Window* window, int width, int height); void window_get_size(struct Window* window, int* out_width, int* out_height); void window_get_drawable_size(struct Window* window, int* out_width, int* out_height); void window_swap_buffers(struct Window* window); bool window_fullscreen_set(struct Window* window, bool fullscreen); bool window_fullscreen_get(struct Window* window); // Platform functions bool platform_init(void); bool platform_init_video(void); void platform_cleanup(void); int platform_is_key_pressed(int key); int platform_mousebutton_state_get(uint button); void platform_mouse_position_get(int* x, int* y); void platform_mouse_delta_get(int* x, int* y); // Use with relative mouse mode void platform_mouse_position_set(struct Window* window, int x, int y); void platform_mouse_global_position_set(int x, int y); void platform_mouse_relative_mode_set(int relative_mode); int platform_mouse_relative_mode_get(void); uint32 platform_ticks_get(void); char* platform_install_directory_get(void); char* platform_user_directory_get(const char* organization, const char* application); void platform_clipboard_text_set(const char* text); char* platform_clipboard_text_get(void); int platform_key_from_name(const char* key_name); const char* platform_key_name_get(int key); void* platform_load_library(const char* name); void platform_unload_library(void* library_handle); void* platform_load_function(void* library_handle, const char* func_name); bool platform_load_gl(const char* name); void platform_unload_gl(void); void* platform_load_function_gl(const char* func_name); int platform_timer_add(uint32 interval_ms, Timer_Callback_Func callback, void* param); bool platform_timer_remove(int timer_id); #endif