Scene_Config { debug_draw_color : 0.800 0.400 0.100 1.000 fog_type : 1 fog_density : 0.1000 fog_color : 0.170 0.490 0.630 debug_draw_physics : false fog_start_distance : 10.0000 fog_max_distance : 450.0000 debug_draw_enabled : false debug_draw_mode : 0 ambient_light : 0.100 0.100 0.100 } Player { type : 2 scale : 1.000 1.000 1.000 rotation : 0.000 -0.760 0.000 0.651 active : true position : -68.875 1.832 -69.569 name : Player camera_clear_color : 0.298 0.600 0.898 1.000 } Scene_Entity_Entry { scale : 68.000 1.000 68.000 rotation : 0.000 0.000 0.000 1.000 position : -17.000 0.000 -20.000 filename : cube name : Ground } Scene_Entity_Entry { scale : 68.000 3.000 1.000 rotation : 0.000 0.000 0.000 1.000 position : -17.000 4.000 -87.000 filename : cube_uv name : Cube }