A 3d fps game made in OpenGL
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Symmetry/assets/entities/fill_light.symtres

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Entity
{
type : 5
scale : 1.000 1.000 1.000
inner_angle : 20.0000
falloff : 1.5000
light_type : 1
depth_bias : 0.0005
rotation : -0.156 -0.705 -0.150 0.675
cast_shadow : false
intensity : 0.2500
color : 0.149 0.314 0.376
radius : 20.0000
position : 0.000 11.000 0.000
flags : 1
outer_angle : 30.0000
name : Fill_Light
archetype : fill_light
bounding_box_min : -0.500 -0.500 -0.500
pcf_enabled : false
valid : true
bounding_box_max : 0.500 0.500 0.500
}