Logo
Explore Help
Sign In
shariq
/
Symmetry
1
0
Fork
You've already forked Symmetry
0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
A 3d fps game made in OpenGL
gamegame-engineopenglcfps-game
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
239 Commits
2 Branches
0 Tags
82 MiB
C 97.6%
C++ 1.5%
Objective-C 0.4%
GLSL 0.3%
 
 
 
 
Tag: Branch: Tree: 051c6a97e7
dev
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '051c6a97e7'
${ noResults }
Symmetry/src
History
Shariq Shah 051c6a97e7
Moved MAX_LIGHTS definition from shader to c code and implemented functionality to allow #defining from c code before shaders are compiled
6 years ago
..
common First mac build! Also fixed bug in shader link error logging. 6 years ago
game Moved MAX_LIGHTS definition from shader to c code and implemented functionality to allow #defining from c code before shaders are compiled 6 years ago
system Moved #version definition to c code and added config option for enabling/disabling vsync 6 years ago
Powered by Gitea Version: 1.17.3 Page: 661ms Template : 92ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website