A 3d fps game made in OpenGL
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Symmetry/assets/entities/floor_tile.symtres

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Entity
{
type : 6
scale : 1.000 1.000 1.000
material : 0
rotation : 0.000 0.000 0.000 1.000
diffuse_color : 1.000 1.000 1.000 1.000
geometry : floor_tile.symbres
specular : 0.4000
diffuse_texture : white.tga
diffuse : 1.0000
position : -2.000 0.000 10.000
flags : 1
specular_strength : 62.0000
name : Floor_Tile
uv_scale : 0.300 0.200
}