Logo
Explore Help
Sign In
shariq
/
Symmetry
1
0
Fork
You've already forked Symmetry
0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
A 3d fps game made in OpenGL
gamegame-engineopenglcfps-game
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
355 Commits
2 Branches
0 Tags
82 MiB
C 97.6%
C++ 1.5%
Objective-C 0.4%
GLSL 0.3%
 
 
 
 
Tag: Branch: Tree: 238d1518a3
dev
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '238d1518a3'
${ noResults }
Symmetry/assets
History
Shariq Shah 238d1518a3
Implemented in-game hud, keys in posession, key required for door and other game gui skinning
5 years ago
..
entities Added visual indicators for the key requirements to open a particular door if any 6 years ago
fonts Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
models Started implementing trigger entity type 6 years ago
scenes Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
shaders Implemented a uniform parameter that allows scaling the uvs for a particular entity and is saved/loaded along with the entity 6 years ago
sounds Added audio cue when player does not have the right key combination 6 years ago
textures Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
Powered by Gitea Version: 1.17.3 Page: 48ms Template : 5ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website