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Symmetry
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A 3d fps game made in OpenGL
gamegame-engineopenglcfps-game
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356 Commits
2 Branches
0 Tags
82 MiB
C 97.6%
C++ 1.5%
Objective-C 0.4%
GLSL 0.3%
 
 
 
 
Tag: Branch: Tree: 2adcef4a1f
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Symmetry/assets
History
Shariq Shah 2adcef4a1f
Reworked how scene cleanup/init functions are stored and loaded, added functionality in editor to specify next scene, init and cleanup func names
5 years ago
..
entities Added visual indicators for the key requirements to open a particular door if any 6 years ago
fonts Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
models Started implementing trigger entity type 6 years ago
scenes Reworked how scene cleanup/init functions are stored and loaded, added functionality in editor to specify next scene, init and cleanup func names 5 years ago
shaders Implemented a uniform parameter that allows scaling the uvs for a particular entity and is saved/loaded along with the entity 6 years ago
sounds Added audio cue when player does not have the right key combination 6 years ago
textures Implemented in-game hud, keys in posession, key required for door and other game gui skinning 5 years ago
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