A 3d fps game made in OpenGL
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Symmetry/assets
Shariq Shah 50b4b33bf1 Added sprite batch remove function and vbo/vao removal to geometry 8 years ago
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fonts Added roboto condensed as default font 8 years ago
models Added shaders required so far and default assets 9 years ago
shaders Initial version of sprite renderer code and fixed bugs related to shaders, camera and editor 8 years ago
sounds Added sprite batch remove function and vbo/vao removal to geometry 8 years ago
textures Added sprite batch remove function and vbo/vao removal to geometry 8 years ago
config.cfg Added support for launching under wayland on linux and ability to select between x11 and wayland through config file 8 years ago
ground.ent Made minor modifications to makefiles and changed readme format from org 8 years ago
keybindings.cfg Build on windows with GENie and fixed possible memory leak and crash caused by reloading game library 8 years ago
light.ent Made minor modifications to makefiles and changed readme format from org 8 years ago
player.ent Made minor modifications to makefiles and changed readme format from org 8 years ago
test.symtres Completed loading and saving entities using the new Parser and Parser_Objects 8 years ago