A 3d fps game made in OpenGL
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Symmetry/assets/ground.ent

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230 B

name: Ground
type: 5
is_listener: false
renderable: true
parent: ROOT
position: 0.00000 -5.00000 0.00000
scale: 400.00000 2.00000 400.00000
rotation: 0.00000 0.00000 0.00000 1.00000
material: Blinn_Phong
geometry: default.pamesh