A 3d fps game made in OpenGL
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Symmetry/include/mac/ode/README

405 B


this is the public C interface to the ODE library.

all these files should be includable from C, i.e. they should not use any
C++ features. everything should be protected with

#ifdef __cplusplus
extern "C" {
#endif

...

#ifdef __cplusplus
}
#endif

the only exceptions are the odecpp.h and odecpp_collisioh.h files, which define a C++ wrapper for
the C interface. remember to keep this in sync!