A 3d fps game made in OpenGL
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Symmetry/src/common/array_str.h

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#ifndef ARRAY_STR_H
#define ARRAY_STR_H
// String type based on array that is conveniently resizable and
// converatble to/from other types.
//char* str_new(const char* str);
//size_t str_len(const char* str);
#endif