A 3d fps game made in OpenGL
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Symmetry/assets/shaders
Shariq Shah 4a6a108d06 Implemented circle and arc drawing in immediate mode renderer and fixed bug with immediate renderer. Also changed all linmath functions to use degrees as parameters and change to radians inside the function 6 years ago
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blinn_phong.frag Implemented showing selected entity in editor with a specific colour 6 years ago
blinn_phong.vert Implemented showing selected entity in editor with a specific colour 6 years ago
common.glsl Implemented showing selected entity in editor with a specific colour 6 years ago
commonFrag.glsl Implemented showing selected entity in editor with a specific colour 6 years ago
commonVert.glsl Implemented showing selected entity in editor with a specific colour 6 years ago
debug.frag Implemented showing selected entity in editor with a specific colour 6 years ago
debug.vert Implemented showing selected entity in editor with a specific colour 6 years ago
deferred_light.frag Implemented showing selected entity in editor with a specific colour 6 years ago
deferred_light.vert Implemented showing selected entity in editor with a specific colour 6 years ago
fbo.frag Implemented showing selected entity in editor with a specific colour 6 years ago
fbo.vert Implemented showing selected entity in editor with a specific colour 6 years ago
fog.glsl Implemented showing selected entity in editor with a specific colour 6 years ago
gui.frag Implemented showing selected entity in editor with a specific colour 6 years ago
gui.vert Implemented showing selected entity in editor with a specific colour 6 years ago
im_geom.frag Update to recent changes on linux 7 years ago
im_geom.vert Update to recent changes on linux 7 years ago
phong.frag Implemented showing selected entity in editor with a specific colour 6 years ago
phong.vert Implemented showing selected entity in editor with a specific colour 6 years ago
phongCommon.glsl Implemented showing selected entity in editor with a specific colour 6 years ago
phongTextured.frag Implemented showing selected entity in editor with a specific colour 6 years ago
quad.frag Implemented showing selected entity in editor with a specific colour 6 years ago
quad.vert Implemented showing selected entity in editor with a specific colour 6 years ago
simple.frag Implemented showing selected entity in editor with a specific colour 6 years ago
simple.vert Implemented showing selected entity in editor with a specific colour 6 years ago
sprite.frag Update to recent changes on linux 7 years ago
sprite.vert Update to recent changes on linux 7 years ago
unshaded.frag Implemented showing selected entity in editor with a specific colour 6 years ago
unshaded.vert Implemented showing selected entity in editor with a specific colour 6 years ago
unshaded_textured.frag Implemented showing selected entity in editor with a specific colour 6 years ago
unshaded_textured.vert Implemented showing selected entity in editor with a specific colour 6 years ago
version.glsl Update to recent changes on linux 7 years ago