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Symmetry
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A 3d fps game made in OpenGL
gamegame-engineopenglcfps-game
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315 Commits
2 Branches
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82 MiB
C 97.6%
C++ 1.5%
Objective-C 0.4%
GLSL 0.3%
 
 
 
 
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Symmetry/assets
History
Shariq Shah c3305a9522
Groundwork for enemy entity type
6 years ago
..
entities Added simple player movement with jump, gravity and collision 6 years ago
fonts Update to recent changes on linux 7 years ago
models Fixed transformed bounding box calculation 6 years ago
scenes Groundwork for enemy entity type 6 years ago
shaders Implemented a uniform parameter that allows scaling the uvs for a particular entity and is saved/loaded along with the entity 6 years ago
sounds Added utility sound_source entity functions 6 years ago
textures Update to recent changes on linux 7 years ago
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