A 3d fps game made in OpenGL
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#ifndef file_io_H
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#define file_io_H
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#include <stdio.h>
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void io_file_init(const char* assets_path);
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char* io_file_read(const char* path);
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FILE* io_file_open(const char* path, const char* mode);
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void io_file_cleanup(void);
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#endif
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