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18 lines
641 B
18 lines
641 B
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#define TRACE_CHANNEL_Interactable ECC_GameTraceChannel1
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#define TRACE_CHANNEL_PlayerTeam ECC_GameTraceChannel2
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#define TRACE_CHANNEL_Weapon ECC_GameTraceChannel3
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#define TRACE_CHANNEL_BuildingPlacement ECC_GameTraceChannel4
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#define TRACE_CHANNEL_ConstructedBuilding ECC_GameTraceChannel5
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#define SurfaceType_HighFriction SurfaceType1
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#define SurfaceType_MediumFriction SurfaceType2
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#define SurfaceType_Vulnerable SurfaceType3
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#define COLLISION_OBJECT_UIEnablingVolume ECC_GameTraceChannel6
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