- Check if we still need to rotate by 90 degrees when exporting from blender
- Check if we still need to rotate by 90 degrees when exporting from blender
@ -120,6 +118,7 @@ Improvements:
- Allow scaling on all axes at once
- Allow scaling on all axes at once
- Improve grid/immediate mode drawing by switching to glDrawElements instead of glDrawArrays.
- Improve grid/immediate mode drawing by switching to glDrawElements instead of glDrawArrays.
- Investigate why transparency is not working for materials
- Investigate why transparency is not working for materials
- Picking for other entity types like lights etc by specifically ray casting for them or in editor switching to pick-mode that specifies if we're picking lights or meshes etc
Bugs:
Bugs:
- Better handling of wav format checking at load time
- Better handling of wav format checking at load time
@ -358,3 +357,5 @@ Done:
* Add simple player fps controls
* Add simple player fps controls
* Fixed gimbal lock in fps camera by fixing the order of quaternion multiplication when getting absolute rotation
* Fixed gimbal lock in fps camera by fixing the order of quaternion multiplication when getting absolute rotation
* Fix hierarchical transforms not working in editor mode
* Fix hierarchical transforms not working in editor mode