|
|
@ -9,6 +9,7 @@ |
|
|
|
#include "material.h" |
|
|
|
#include "material.h" |
|
|
|
#include "geometry.h" |
|
|
|
#include "geometry.h" |
|
|
|
#include "framebuffer.h" |
|
|
|
#include "framebuffer.h" |
|
|
|
|
|
|
|
#include "scene.h" |
|
|
|
#include "../common/variant.h" |
|
|
|
#include "../common/variant.h" |
|
|
|
#include "../common/common.h" |
|
|
|
#include "../common/common.h" |
|
|
|
#include "../common/parser.h" |
|
|
|
#include "../common/parser.h" |
|
|
@ -199,64 +200,51 @@ struct Entity* entity_get_parent(int node) |
|
|
|
return parent; |
|
|
|
return parent; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
bool entity_write(struct Entity* entity, FILE* file) |
|
|
|
bool entity_write(struct Entity* entity, struct Parser_Object* object) |
|
|
|
{ |
|
|
|
{ |
|
|
|
if(!file) |
|
|
|
if(!object) |
|
|
|
{ |
|
|
|
{ |
|
|
|
log_error("entity:write", "Invalid file handle"); |
|
|
|
log_error("entity:write", "Invalid object"); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/* First write all properties common to all entity types */ |
|
|
|
/* First write all properties common to all entity types */ |
|
|
|
fprintf(file, "Entity\n{\n"); |
|
|
|
struct Hashmap* entity_data = object->data; |
|
|
|
fprintf(file, "\tname: %s\n", entity->name); |
|
|
|
|
|
|
|
fprintf(file, "\ttype: %d\n", entity->type); |
|
|
|
hashmap_str_set(entity_data, "name", entity->name); |
|
|
|
fprintf(file, "\tis_listener: %s\n", entity->is_listener ? "true" : "false"); |
|
|
|
hashmap_int_set(entity_data, "type", entity->type); |
|
|
|
fprintf(file, "\trenderable: %s\n", entity->renderable ? "true" : "false"); |
|
|
|
hashmap_bool_set(entity_data, "is_listener", entity->is_listener); |
|
|
|
|
|
|
|
hashmap_bool_set(entity_data, "renderable", entity->renderable); |
|
|
|
|
|
|
|
|
|
|
|
struct Entity* parent = entity_get_parent(entity->id); |
|
|
|
struct Entity* parent = entity_get_parent(entity->id); |
|
|
|
fprintf(file, "\tparent: %s\n", parent ? parent->name : "NONE"); |
|
|
|
hashmap_str_set(entity_data, "parent", parent ? parent->name : "NONE"); |
|
|
|
|
|
|
|
|
|
|
|
/* Transform */ |
|
|
|
/* Transform */ |
|
|
|
fprintf(file, "\tposition: %.5f %.5f %.5f\n", |
|
|
|
hashmap_vec3_set(entity_data, "position", &entity->transform.position); |
|
|
|
entity->transform.position.x, |
|
|
|
hashmap_vec3_set(entity_data, "scale", &entity->transform.scale); |
|
|
|
entity->transform.position.y, |
|
|
|
hashmap_quat_set(entity_data, "rotation", &entity->transform.rotation); |
|
|
|
entity->transform.position.z); |
|
|
|
|
|
|
|
fprintf(file, "\tscale: %.5f %.5f %.5f\n", |
|
|
|
|
|
|
|
entity->transform.scale.x, |
|
|
|
|
|
|
|
entity->transform.scale.y, |
|
|
|
|
|
|
|
entity->transform.scale.z); |
|
|
|
|
|
|
|
fprintf(file, "\trotation: %.5f %.5f %.5f %.5f\n", |
|
|
|
|
|
|
|
entity->transform.rotation.x, |
|
|
|
|
|
|
|
entity->transform.rotation.y, |
|
|
|
|
|
|
|
entity->transform.rotation.z, |
|
|
|
|
|
|
|
entity->transform.rotation.w); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch(entity->type) |
|
|
|
switch(entity->type) |
|
|
|
{ |
|
|
|
{ |
|
|
|
case ET_CAMERA: |
|
|
|
case ET_CAMERA: |
|
|
|
{ |
|
|
|
{ |
|
|
|
fprintf(file, "\tortho: %s\n", entity->camera.ortho ? "true" : "false"); |
|
|
|
struct Camera* camera = &entity->camera; |
|
|
|
fprintf(file, "\tresizeable: %s\n", entity->camera.resizeable ? "true" : "false"); |
|
|
|
hashmap_bool_set(entity_data, "ortho", camera->ortho); |
|
|
|
fprintf(file, "\tfov: %.5f\n", entity->camera.fov); |
|
|
|
hashmap_bool_set(entity_data, "resizeable", camera->resizeable); |
|
|
|
fprintf(file, "\tnearz: %.5f\n", entity->camera.nearz); |
|
|
|
hashmap_float_set(entity_data, "fov", camera->fov); |
|
|
|
fprintf(file, "\tfarz: %.5f\n", entity->camera.farz); |
|
|
|
hashmap_float_set(entity_data, "nearz", camera->nearz); |
|
|
|
fprintf(file, "\tclear_color: %.5f %.5f %.5f %.5f\n", |
|
|
|
hashmap_float_set(entity_data, "farz", camera->farz); |
|
|
|
entity->camera.clear_color.x, |
|
|
|
hashmap_vec4_set(entity_data, "clear_color", &camera->clear_color); |
|
|
|
entity->camera.clear_color.y, |
|
|
|
|
|
|
|
entity->camera.clear_color.z, |
|
|
|
|
|
|
|
entity->camera.clear_color.w); |
|
|
|
|
|
|
|
if(entity->camera.fbo != -1) |
|
|
|
if(entity->camera.fbo != -1) |
|
|
|
{ |
|
|
|
{ |
|
|
|
fprintf(file, "\thas_fbo: true\n"); |
|
|
|
hashmap_bool_set(entity_data, "has_fbo", true); |
|
|
|
fprintf(file, "\tfbo_height: %d\n", framebuffer_height_get(entity->camera.fbo)); |
|
|
|
hashmap_int_set(entity_data, "fbo_height", framebuffer_height_get(camera->fbo)); |
|
|
|
fprintf(file, "\tfbo_width: %d\n", framebuffer_width_get(entity->camera.fbo)); |
|
|
|
hashmap_int_set(entity_data, "fbo_width", framebuffer_width_get(camera->fbo)); |
|
|
|
fprintf(file, "\tfbo_has_render_tex: %s\n", entity->camera.render_tex == -1 ? "false" : "true"); |
|
|
|
hashmap_bool_set(entity_data, "fbo_has_render_tex", camera->render_tex == -1 ? false : true); |
|
|
|
fprintf(file, "\tfbo_has_depth_tex: %s\n", entity->camera.depth_tex == -1 ? "false" : "true"); |
|
|
|
hashmap_bool_set(entity_data, "fbo_has_depth_tex", camera->depth_tex == -1 ? false : true); |
|
|
|
} |
|
|
|
} |
|
|
|
else |
|
|
|
else |
|
|
|
{ |
|
|
|
{ |
|
|
|
fprintf(file, "\thas_fbo: false\n"); |
|
|
|
hashmap_bool_set(entity_data, "has_fbo", true); |
|
|
|
} |
|
|
|
} |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
@ -265,37 +253,34 @@ bool entity_write(struct Entity* entity, FILE* file) |
|
|
|
/* TODO: Change this after adding proper support for exported models from blender */ |
|
|
|
/* TODO: Change this after adding proper support for exported models from blender */ |
|
|
|
struct Material* material = material_get(entity->model.material); |
|
|
|
struct Material* material = material_get(entity->model.material); |
|
|
|
struct Geometry* geom = geom_get(entity->model.geometry_index); |
|
|
|
struct Geometry* geom = geom_get(entity->model.geometry_index); |
|
|
|
fprintf(file, "\tmaterial: %s\n", material->name); |
|
|
|
hashmap_str_set(entity_data, "material", material->name); |
|
|
|
fprintf(file, "\tgeometry: %s\n", geom->filename); |
|
|
|
hashmap_str_set(entity_data, "geometry", geom->filename); |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
case ET_LIGHT: |
|
|
|
case ET_LIGHT: |
|
|
|
{ |
|
|
|
{ |
|
|
|
fprintf(file, "\tlight_type: %d\n", entity->light.valid); |
|
|
|
struct Light* light = &entity->light; |
|
|
|
fprintf(file, "\touter_angle: %.5f\n", entity->light.outer_angle); |
|
|
|
hashmap_int_set(entity_data, "light_type", light->type); |
|
|
|
fprintf(file, "\tinner_angle: %.5f\n", entity->light.inner_angle); |
|
|
|
hashmap_float_set(entity_data, "outer_angle", light->outer_angle); |
|
|
|
fprintf(file, "\tfalloff: %.5f\n", entity->light.falloff); |
|
|
|
hashmap_float_set(entity_data, "inner_angle", light->inner_angle); |
|
|
|
fprintf(file, "\tradius: %d\n", entity->light.radius); |
|
|
|
hashmap_float_set(entity_data, "falloff", light->falloff); |
|
|
|
fprintf(file, "\tintensity: %.5f\n", entity->light.intensity); |
|
|
|
hashmap_float_set(entity_data, "radius", light->radius); |
|
|
|
fprintf(file, "\tdepth_bias: %.5f\n", entity->light.depth_bias); |
|
|
|
hashmap_float_set(entity_data, "intensity", light->intensity); |
|
|
|
fprintf(file, "\tvalid: %s\n", entity->light.valid ? "true" : "false"); |
|
|
|
hashmap_float_set(entity_data, "depth_bias", light->depth_bias); |
|
|
|
fprintf(file, "\tcast_shadow: %s\n", entity->light.cast_shadow ? "true" : "false"); |
|
|
|
hashmap_bool_set(entity_data, "valid", light->valid); |
|
|
|
fprintf(file, "\tpcf_enabled: %s\n", entity->light.pcf_enabled ? "true" : "false"); |
|
|
|
hashmap_bool_set(entity_data, "cast_shadow", light->cast_shadow); |
|
|
|
fprintf(file, "\tcolor: %.5f %.5f %.5f\n", |
|
|
|
hashmap_bool_set(entity_data, "pcf_enabled", light->pcf_enabled); |
|
|
|
entity->light.color.x, |
|
|
|
hashmap_vec3_set(entity_data, "color", &light->color); |
|
|
|
entity->light.color.y, |
|
|
|
|
|
|
|
entity->light.color.z); |
|
|
|
|
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
case ET_SOUND_SOURCE: |
|
|
|
case ET_SOUND_SOURCE: |
|
|
|
{ |
|
|
|
{ |
|
|
|
fprintf(file, "\tactive: %s\n", entity->sound_source.active ? "true" : "false"); |
|
|
|
hashmap_bool_set(entity_data, "active", entity->sound_source.active); |
|
|
|
fprintf(file, "\trelative: %s\n", entity->sound_source.relative ? "true" : "false"); |
|
|
|
hashmap_bool_set(entity_data, "relative", entity->sound_source.relative); |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
fprintf(file, "}\n\n"); |
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -308,11 +293,19 @@ bool entity_save(struct Entity* entity, const char* filename, int directory_type |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if(entity_write(entity, entity_file)) |
|
|
|
struct Parser* parser = parser_new(); |
|
|
|
log_message("Entity %s saved to %s", entity->name, filename); |
|
|
|
struct Parser_Object* object = parser_object_new(parser, PO_ENTITY); |
|
|
|
else |
|
|
|
if(!entity_write(entity, object)) |
|
|
|
|
|
|
|
{ |
|
|
|
log_error("entity:save", "Failed to save entity : %s to file : %s", entity->name, filename); |
|
|
|
log_error("entity:save", "Failed to save entity : %s to file : %s", entity->name, filename); |
|
|
|
|
|
|
|
fclose(entity_file); |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(parser_write_objects(parser, entity_file, filename)) |
|
|
|
|
|
|
|
log_message("Entity %s saved to %s", entity->name, filename); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
parser_free(parser); |
|
|
|
fclose(entity_file); |
|
|
|
fclose(entity_file); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
@ -470,312 +463,17 @@ struct Entity* entity_read(struct Parser_Object* object) |
|
|
|
model_create(entity, geometry_name, material_name); |
|
|
|
model_create(entity, geometry_name, material_name); |
|
|
|
} |
|
|
|
} |
|
|
|
break; |
|
|
|
break; |
|
|
|
|
|
|
|
case ET_ROOT: |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
scene_root_set(entity); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
break; |
|
|
|
default: |
|
|
|
default: |
|
|
|
|
|
|
|
log_warning("Unhandled Entity type '%d' detected", entity->type); |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
return entity; |
|
|
|
return entity; |
|
|
|
|
|
|
|
|
|
|
|
//struct Entity entity =
|
|
|
|
|
|
|
|
//{
|
|
|
|
|
|
|
|
// .id = -1,
|
|
|
|
|
|
|
|
// .type = ET_NONE,
|
|
|
|
|
|
|
|
// .is_listener = false,
|
|
|
|
|
|
|
|
// .renderable = false,
|
|
|
|
|
|
|
|
// .marked_for_deletion = false,
|
|
|
|
|
|
|
|
// .name = "DEFAULT_ENTITY_NAME",
|
|
|
|
|
|
|
|
// .editor_selected = 0
|
|
|
|
|
|
|
|
//};
|
|
|
|
|
|
|
|
//
|
|
|
|
|
|
|
|
// int current_line = 0;
|
|
|
|
|
|
|
|
//char* material_name = NULL;
|
|
|
|
|
|
|
|
//char* entity_name = NULL;
|
|
|
|
|
|
|
|
//char* geometry_name = NULL;
|
|
|
|
|
|
|
|
//char* parent_name = NULL;
|
|
|
|
|
|
|
|
//int camera_fbo_width = -1;
|
|
|
|
|
|
|
|
//int camera_fbo_height = -1;
|
|
|
|
|
|
|
|
// char line_buffer[MAX_LINE_LEN];
|
|
|
|
|
|
|
|
// char prop_str[MAX_ENTITY_PROP_NAME_LEN];
|
|
|
|
|
|
|
|
//static struct Variant var_value = { .type = VT_NONE};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// variant_free(&var_value);
|
|
|
|
|
|
|
|
//memset(prop_str, '\0', MAX_ENTITY_PROP_NAME_LEN);
|
|
|
|
|
|
|
|
//memset(line_buffer, '\0', MAX_LINE_LEN);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//while(fgets(line_buffer, MAX_LINE_LEN -1, file))
|
|
|
|
|
|
|
|
//{
|
|
|
|
|
|
|
|
// current_line++;
|
|
|
|
|
|
|
|
// memset(prop_str, '\0', MAX_ENTITY_PROP_NAME_LEN);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if(line_buffer[0] == '#') continue;
|
|
|
|
|
|
|
|
// if(strlen(line_buffer) == 0 || isspace(line_buffer[0])) break;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// char* value_str = strstr(line_buffer, ":");
|
|
|
|
|
|
|
|
// if(!value_str)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// log_warning("Malformed value in line %d", current_line);
|
|
|
|
|
|
|
|
// continue;
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// value_str++; /* Ignore the colon(:) and set the pointer after it */
|
|
|
|
|
|
|
|
//
|
|
|
|
|
|
|
|
// if(sscanf(line_buffer, " %1024[^: ] : %*s", prop_str) != 1)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// log_warning("Unable to read property name in line %d", current_line);
|
|
|
|
|
|
|
|
// continue;
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// /* Common entity properties */
|
|
|
|
|
|
|
|
// if(strncmp("name", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_STR);
|
|
|
|
|
|
|
|
// entity_name = str_new(var_value.val_str);
|
|
|
|
|
|
|
|
// //variant_copy_out(&entity.name, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("parent", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_STR);
|
|
|
|
|
|
|
|
// parent_name = str_new(var_value.val_str);
|
|
|
|
|
|
|
|
// //variant_copy_out(&entity.name, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("type", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_INT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.type, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("is_listener", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.is_listener, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("renderable", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.renderable, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
//
|
|
|
|
|
|
|
|
// /* Transform */
|
|
|
|
|
|
|
|
// else if(strncmp("position", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_VEC3);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.transform.position, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("scale", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_VEC3);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.transform.scale, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("rotation", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_QUAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.transform.rotation, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// /* Camera */
|
|
|
|
|
|
|
|
// else if(strncmp("ortho", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.camera.ortho, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("resizeable", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.camera.resizeable, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("fov", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.camera.fov, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("nearz", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.camera.nearz, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("farz", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.camera.farz, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("has_fbo", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// entity.camera.fbo = var_value.val_bool ? 0 : -1;
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("fbo_height", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_INT);
|
|
|
|
|
|
|
|
// variant_copy_out(&camera_fbo_height, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("fbo_width", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_INT);
|
|
|
|
|
|
|
|
// variant_copy_out(&camera_fbo_width, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("fbo_has_depth_tex", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// entity.camera.depth_tex = var_value.val_bool ? 0 : -1;
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("fbo_has_render_tex", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// entity.camera.render_tex = var_value.val_bool ? 0 : -1;
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("clear_color", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_VEC4);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.camera.clear_color, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// /* Light */
|
|
|
|
|
|
|
|
// else if(strncmp("light_type", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_INT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.type, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("outer_angle", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.outer_angle, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("inner_angle", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.inner_angle, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("falloff", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.falloff, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("radius", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_INT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.radius, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("intensity", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.intensity, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("depth_bias", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_FLOAT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.depth_bias, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("valid", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.valid, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("cast_shadow", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.cast_shadow, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("pcf_enabled", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.pcf_enabled, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("color", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_VEC3);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.light.color, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// /* Model */
|
|
|
|
|
|
|
|
// else if(strncmp("material", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_STR);
|
|
|
|
|
|
|
|
// material_name = str_new(var_value.val_str);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("geometry", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_STR);
|
|
|
|
|
|
|
|
// geometry_name = str_new(var_value.val_str);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// /* Sound Source */
|
|
|
|
|
|
|
|
// else if(strncmp("active", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.sound_source.active, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("relative", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_BOOL);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.sound_source.relative, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else if(strncmp("num_attached_buffers", prop_str, MAX_ENTITY_PROP_NAME_LEN) == 0)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// variant_from_str(&var_value, value_str, VT_INT);
|
|
|
|
|
|
|
|
// variant_copy_out(&entity.sound_source.num_attached_buffers, &var_value);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// else
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// log_warning("Unknown entity property '%s' in line %d", prop_str, current_line);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// variant_free(&var_value);
|
|
|
|
|
|
|
|
//}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
///* Do the things after assignment */
|
|
|
|
|
|
|
|
//struct Entity* parent_entity = NULL;
|
|
|
|
|
|
|
|
//if(strcmp(parent_name, "NONE") != 0)
|
|
|
|
|
|
|
|
// parent_entity = entity_find(parent_name);
|
|
|
|
|
|
|
|
//
|
|
|
|
|
|
|
|
//struct Entity* new_entity = entity_create(entity_name, entity.type, parent_entity ? parent_entity->id : -1);
|
|
|
|
|
|
|
|
//free(entity_name);
|
|
|
|
|
|
|
|
//transform_translate(new_entity, &entity.transform.position, TS_PARENT);
|
|
|
|
|
|
|
|
//quat_assign(&new_entity->transform.rotation, &entity.transform.rotation);
|
|
|
|
|
|
|
|
//transform_scale(new_entity, &entity.transform.scale);
|
|
|
|
|
|
|
|
//
|
|
|
|
|
|
|
|
//if(entity.renderable) new_entity->renderable = true;
|
|
|
|
|
|
|
|
//
|
|
|
|
|
|
|
|
//switch(new_entity->type)
|
|
|
|
|
|
|
|
//{
|
|
|
|
|
|
|
|
//case ET_CAMERA:
|
|
|
|
|
|
|
|
// new_entity->camera.fbo = -1;
|
|
|
|
|
|
|
|
// new_entity->camera.depth_tex = -1;
|
|
|
|
|
|
|
|
// new_entity->camera.render_tex = -1;
|
|
|
|
|
|
|
|
// new_entity->camera.resizeable = false;
|
|
|
|
|
|
|
|
// new_entity->camera.nearz = entity.camera.nearz;
|
|
|
|
|
|
|
|
// new_entity->camera.farz = entity.camera.farz;
|
|
|
|
|
|
|
|
// new_entity->camera.ortho = entity.camera.ortho;
|
|
|
|
|
|
|
|
// new_entity->camera.fov = entity.camera.fov;
|
|
|
|
|
|
|
|
// float aspect_ratio = (float)camera_fbo_width / (float)camera_fbo_height;
|
|
|
|
|
|
|
|
// new_entity->camera.aspect_ratio = aspect_ratio <= 0.f ? (4.f / 3.f) : aspect_ratio;
|
|
|
|
|
|
|
|
// camera_update_view(new_entity);
|
|
|
|
|
|
|
|
// camera_update_proj(new_entity);
|
|
|
|
|
|
|
|
// if(entity.camera.fbo != -1)
|
|
|
|
|
|
|
|
// {
|
|
|
|
|
|
|
|
// camera_attach_fbo(new_entity, camera_fbo_width, camera_fbo_height,
|
|
|
|
|
|
|
|
// entity.camera.depth_tex == -1 ? false : true,
|
|
|
|
|
|
|
|
// entity.camera.render_tex == -1 ? false : true,
|
|
|
|
|
|
|
|
// entity.camera.resizeable);
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
// vec4_assign(&new_entity->camera.clear_color, &entity.camera.clear_color);
|
|
|
|
|
|
|
|
// break;
|
|
|
|
|
|
|
|
//case ET_STATIC_MESH:
|
|
|
|
|
|
|
|
// model_create(new_entity, geometry_name, material_name);
|
|
|
|
|
|
|
|
// free(geometry_name);
|
|
|
|
|
|
|
|
// free(material_name);
|
|
|
|
|
|
|
|
// break;
|
|
|
|
|
|
|
|
//case ET_LIGHT:
|
|
|
|
|
|
|
|
// memcpy(&new_entity->light, &entity.light, sizeof(struct Light));
|
|
|
|
|
|
|
|
// light_add(new_entity);
|
|
|
|
|
|
|
|
// break;
|
|
|
|
|
|
|
|
//case ET_SOUND_SOURCE:
|
|
|
|
|
|
|
|
// platform->sound.source_create(entity.sound_source.relative,
|
|
|
|
|
|
|
|
// entity.sound_source.num_attached_buffers,
|
|
|
|
|
|
|
|
// &new_entity->sound_source.source_handle,
|
|
|
|
|
|
|
|
// &new_entity->sound_source.buffer_handles[0]);
|
|
|
|
|
|
|
|
// break;
|
|
|
|
|
|
|
|
//};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//return new_entity;
|
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
bool entity_load(const char* filename, int directory_type) |
|
|
|
bool entity_load(const char* filename, int directory_type) |
|
|
|