Updated README

dev
Shariq Shah 6 years ago
parent 194053a10c
commit 3902328628
  1. 1
      .github/workflows/default.yml
  2. 9
      README.md
  3. 2
      src/common/version.h

@ -24,7 +24,6 @@ jobs:
run: |
curl -L -o butler.zip https://broth.itch.ovh/butler/windows-amd64/LATEST/archive/default
7z e butler.zip
dir
.\butler.exe push bin bluerriq/symmetry:windows-prealpha --userversion-file bin/version.txt

@ -4,16 +4,17 @@
## About
A simple first person shooter that may or may not have anything to do with the concept of symmetry.
A simple first person shooter that may or may not have anything to do with the concept of symmetry. This initially began as a rewrite of a previous
[project](https://github.com/shariqshah/Project-Abstraction) in an attempt to use as few libraries as possible while using a much more simpler language than C++.
The intention was for it to serve as a learning exercise by creating everything from scratch. But in order to finish this project in a finite amount of time, I later decided to considerably constrain the
scope of the project. I turned this into a simple first person game which serves as a more concrete goal to be achieved.
The game has a similar structure to older games like Quake where the objective is usually to survive and get to end of the level while killing monsters/demons.
The purpose of this project is to serve as an exercise in creating a game from the ground up using as few libraries as possible. The game uses the following
libraries:
The game uses the following libraries:
| Library | Usage |
| ---------------------------------------------| --------------------------------------- |
| [SDL2](https://www.libsdl.org/) | Windowing, Input, Platform abstraction |
| [Soloud](http://sol.gfxile.net/soloud/) | 3d positional audio |
| [ODE](http://ode.org/) | Physics |
| [Nuklear](https://github.com/vurtun/nuklear) | In-game and editor UI |
| [GLAD](https://github.com/dav1dde/glad-web) | OpenGL Extension Loading |

@ -4,7 +4,7 @@
/* Auto generated version file. DO NOT MODIFY */
#define SYMMETRY_VERSION_MAJOR 0
#define SYMMETRY_VERSION_MINOR 1
#define SYMMETRY_VERSION_REVISION 332
#define SYMMETRY_VERSION_REVISION 333
#define SYMMETRY_VERSION_BRANCH "dev"
#endif
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