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@ -16,19 +16,19 @@ void config_vars_init(struct Hashmap* cvars) |
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hashmap_int_set(cvars, "render_width", 1280); |
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hashmap_int_set(cvars, "render_height", 720); |
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hashmap_bool_set(cvars, "vsync_enabled", true); |
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hashmap_int_set(cvars, "fog_mode", 0); |
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hashmap_vec3_setf(cvars, "fog_color", 0.9f, 0.2f, 0.2f); |
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hashmap_int_set(cvars, "fog_mode", 1); |
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hashmap_vec3_setf(cvars, "fog_color", 0.17f, 0.49f, 0.63f); |
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hashmap_float_set(cvars, "fog_density", 0.1f); |
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hashmap_float_set(cvars, "fog_start_dist", 10.f); |
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hashmap_float_set(cvars, "fog_max_dist", 50.f); |
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hashmap_float_set(cvars, "fog_max_dist", 450.f); |
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hashmap_vec3_setf(cvars, "ambient_light", 0.1f, 0.1f, 0.1f); |
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hashmap_bool_set(cvars, "msaa_enabled", 1); |
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hashmap_bool_set(cvars, "msaa_enabled", true); |
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hashmap_int_set(cvars, "msaa_levels", 4); |
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hashmap_bool_set(cvars, "debug_draw_enabled", true); |
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hashmap_bool_set(cvars, "debug_draw_physics", true); |
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hashmap_bool_set(cvars, "debug_draw_enabled", false); |
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hashmap_bool_set(cvars, "debug_draw_physics", false); |
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hashmap_int_set(cvars, "video_driver_linux", VD_WAYLAND); |
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hashmap_int_set(cvars, "debug_draw_mode", 0); |
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hashmap_vec4_setf(cvars, "debug_draw_color", 1.f, 0.f, 0.f, 1.f); |
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hashmap_vec4_setf(cvars, "debug_draw_color", 0.8f, 0.4f, 0.1f, 1.f); |
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hashmap_float_set(cvars, "player_move_speed", 10.f); |
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hashmap_float_set(cvars, "player_move_speed_multiplier", 2.f); |
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hashmap_float_set(cvars, "player_turn_speed", 5.f); |
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