- Fix bugs with sprite batch renderer not working with projection matrix
- Implement necessary changes to run Soloud on linux
- Implement necessary changes to run Soloud on linux
- Get rid of pkg-confg and system-installed SDL2 dependancy on linux and instead put custom compiled SDL libs in third_party similar to how we're handling it in windows
- Get rid of pkg-confg and system-installed SDL2 dependancy on linux and instead put custom compiled SDL libs in third_party similar to how we're handling it in windows
- Add fallback shader
- Add fallback shader
@ -340,3 +339,5 @@
* Fixed bugs with shader include file pre-processor
* Fixed bugs with shader include file pre-processor
* Fixed bugs with editor's camera property viewer
* Fixed bugs with editor's camera property viewer
* Fixed bugs related to changing camera projection
* Fixed bugs related to changing camera projection
* Fixed bugs with sprite batch renderer not working with projection matrix