parent
8782bf27ac
commit
9c2856eb87
Binary file not shown.
Binary file not shown.
@ -1,10 +1,10 @@ |
|||||||
//include version.glsl |
//include version.glsl |
||||||
|
|
||||||
in vec4 color; |
uniform vec4 geom_color; |
||||||
|
|
||||||
out vec4 frag_color; |
out vec4 frag_color; |
||||||
|
|
||||||
void main() |
void main() |
||||||
{ |
{ |
||||||
frag_color = color; |
frag_color = geom_color; |
||||||
} |
} |
||||||
|
@ -0,0 +1,34 @@ |
|||||||
|
bl_info = { |
||||||
|
"name": "Export to Symmetry", |
||||||
|
"description": "Export to a format that can be read by Symmetry", |
||||||
|
"author": "Shariq Shah", |
||||||
|
"version": (0, 1), |
||||||
|
"blender": (2, 79, 0), |
||||||
|
"location": "File > Export > Export to Symmetry", |
||||||
|
"category": "Import-Export" |
||||||
|
} |
||||||
|
|
||||||
|
# Ensure that we reload our dependencies if we ourselves are reloaded by Blender |
||||||
|
if "bpy" in locals(): |
||||||
|
import imp; |
||||||
|
if "exporter" in locals(): |
||||||
|
imp.reload(exporter); |
||||||
|
|
||||||
|
import bpy |
||||||
|
from . import exporter |
||||||
|
|
||||||
|
|
||||||
|
def menu_func(self, context): |
||||||
|
self.layout.operator(ExportSymmetry.bl_idname, text="Symbres (.symbres)"); |
||||||
|
|
||||||
|
def register(): |
||||||
|
bpy.utils.register_module(__name__); |
||||||
|
bpy.types.INFO_MT_file_export.append(menu_func); |
||||||
|
|
||||||
|
def unregister(): |
||||||
|
bpy.utils.unregister_module(__name__); |
||||||
|
bpy.types.INFO_MT_file_export.remove(menu_func); |
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__": |
||||||
|
register() |
@ -0,0 +1,95 @@ |
|||||||
|
import bpy |
||||||
|
import bmesh |
||||||
|
import struct |
||||||
|
from math import radians |
||||||
|
from bpy_extras.io_utils import ExportHelper |
||||||
|
|
||||||
|
class ExportSymmetry(bpy.types.Operator, ExportHelper): |
||||||
|
bl_idname = "export_symmetry.symbres"; |
||||||
|
bl_label = "Symmetry Exporter"; |
||||||
|
bl_options = {'PRESET'}; |
||||||
|
filename_ext = ".symbres"; |
||||||
|
|
||||||
|
def execute(self, context): |
||||||
|
scene = context.scene |
||||||
|
activeObject = scene.objects.active |
||||||
|
|
||||||
|
if not activeObject or str(activeObject.type) != 'MESH': |
||||||
|
raise NameError("Cannot export : Object %s is not a mesh" % activeObject) |
||||||
|
|
||||||
|
print("Exporting : " + activeObject.name) |
||||||
|
|
||||||
|
# Rotate -90 deg on x axis to compensate for blender's different orientation |
||||||
|
activeObject.rotation_euler[0] = radians(-90) |
||||||
|
bpy.ops.object.transform_apply(location = True, scale = True, rotation = True) |
||||||
|
|
||||||
|
mesh = activeObject.to_mesh(scene, True, 'PREVIEW') |
||||||
|
bm = bmesh.new() |
||||||
|
bm.from_mesh(mesh) |
||||||
|
bmesh.ops.triangulate(bm, faces = bm.faces) |
||||||
|
|
||||||
|
indices = [] |
||||||
|
vertices = [] |
||||||
|
normals = [] |
||||||
|
uvs = [] |
||||||
|
|
||||||
|
if len(mesh.uv_layers) > 0: |
||||||
|
uv_layer = bm.loops.layers.uv.values()[0] |
||||||
|
index = 0; |
||||||
|
for face in bm.faces: |
||||||
|
for loop in face.loops: |
||||||
|
uv = loop[uv_layer].uv |
||||||
|
uv.y = 1.0 - uv.y |
||||||
|
vert = loop.vert |
||||||
|
vertices.append(vert.co.to_tuple()) |
||||||
|
normals.append(vert.normal.to_tuple()) |
||||||
|
uvs.append(uv.to_tuple()) |
||||||
|
indices.append(index) |
||||||
|
index += 1 |
||||||
|
else: |
||||||
|
raise NameError("No uv layers detected. Did you forget to unwrap?") |
||||||
|
|
||||||
|
bm.free() |
||||||
|
del bm |
||||||
|
|
||||||
|
# Reset object's previous rotation |
||||||
|
activeObject.rotation_euler[0] = radians(90) |
||||||
|
bpy.ops.object.transform_apply(location = True, scale = True, rotation = True) |
||||||
|
|
||||||
|
file = open(self.filepath, 'bw') |
||||||
|
|
||||||
|
# Header |
||||||
|
file.write(struct.pack('i', len(indices))) |
||||||
|
file.write(struct.pack('i', len(vertices))) |
||||||
|
file.write(struct.pack('i', len(normals))) |
||||||
|
file.write(struct.pack('i', len(uvs))) |
||||||
|
|
||||||
|
print ("Num Indices : %d" % len(indices)) |
||||||
|
print ("Indices : \n %s \n\n" % str(indices)) |
||||||
|
|
||||||
|
print ("Num Vertices : %d" % len(vertices)) |
||||||
|
print ("Vertices : \n %s \n\n" % str(vertices)) |
||||||
|
|
||||||
|
print ("Num Normals : %d" % len(normals)) |
||||||
|
print ("Normals : \n %s \n\n" % str(normals)) |
||||||
|
|
||||||
|
print ("Num UVs : %d" % len(uvs)) |
||||||
|
print ("UVs : \n %s \n\n" % str(uvs)) |
||||||
|
|
||||||
|
# Body |
||||||
|
for index in indices: |
||||||
|
file.write(struct.pack('i', index)) |
||||||
|
|
||||||
|
for vertex in vertices: |
||||||
|
file.write(struct.pack('fff', vertex[0], vertex[1], vertex[2])) |
||||||
|
|
||||||
|
for normal in normals: |
||||||
|
file.write(struct.pack('fff', normal[0], normal[1], normal[2])) |
||||||
|
|
||||||
|
for uv in uvs: |
||||||
|
file.write(struct.pack('ff', uv[0], uv[1])) |
||||||
|
|
||||||
|
file.close() |
||||||
|
|
||||||
|
print("Done!") |
||||||
|
return {'FINISHED'}; |
Loading…
Reference in new issue