updated workflow file and readme

dev
Shariq Shah 6 years ago
parent c2d534ceeb
commit c3d2e2c4c1
  1. 2
      .github/workflows/default.yml
  2. 5
      README.md
  3. 2
      src/common/version.h
  4. 7
      tools/create_tag_from_release_build.bat

@ -10,6 +10,8 @@ jobs:
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
with:
ref: master
- uses: warrenbuckley/Setup-MSBuild@v1
- name: Compile Release
working-directory: build

@ -2,8 +2,6 @@
![alt-text](screenshots/project_symmetry.jpg "Project Symmetry")
<iframe src="https://itch.io/embed/141852?linkback=true&amp;dark=true" align="center" width="552" height="167" frameborder="0"><a href="https://bluerriq.itch.io/symmetry">Symmetry by bluerriq</a></iframe>
## About
A simple first person shooter that may or may not have anything to do with the concept of symmetry.
@ -19,8 +17,9 @@ libraries:
| [Nuklear](https://github.com/vurtun/nuklear) | In-game and editor UI |
| [GLAD](https://github.com/dav1dde/glad-web) | OpenGL Extension Loading |
For more information visit the development blog at my website: [Link]("http://shariqshah.com/tags/project-symmetry/")
For more information visit the development blog at my website: [Link](http://shariqshah.com/tags/project-symmetry/)
Binary builds are available on the project's Itch.io page: [Link](https://bluerriq.itch.io/symmetry)
## Building
The game uses the [GENie](https://github.com/bkaradzic/GENie) build system. The game can be build by llowing steps:

@ -4,7 +4,7 @@
/* Auto generated version file. DO NOT MODIFY */
#define SYMMETRY_VERSION_MAJOR 0
#define SYMMETRY_VERSION_MINOR 1
#define SYMMETRY_VERSION_REVISION 298
#define SYMMETRY_VERSION_REVISION 299
#define SYMMETRY_VERSION_BRANCH "dev"
#endif

@ -0,0 +1,7 @@
@echo off
call regen_project.bat
msbuild ..\build\vs2019\Symmetry.sln -m -p:Configuration=Release
set version_number=<..\bin\version.txt
git tag %version_number%
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