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@ -35,9 +35,9 @@ void input_init(void) |
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struct Key_Binding left_keys = {KEY_A, KMOD_NONE, KEY_LEFT, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding left_keys = {KEY_A, KMOD_NONE, KEY_LEFT, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding right_keys = {KEY_D, KMOD_NONE, KEY_RIGHT, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding right_keys = {KEY_D, KMOD_NONE, KEY_RIGHT, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_right_keys = {KEY_L, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_right_keys = {KEY_L, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_left_keys = {KEY_J, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_left_keys = {KEY_H, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_up_keys = {KEY_I, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_up_keys = {KEY_K, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_down_keys = {KEY_K, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding turn_down_keys = {KEY_J, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding sprint_keys = {KEY_LSHIFT, KMOD_NONE, KEY_RSHIFT, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding sprint_keys = {KEY_LSHIFT, KMOD_NONE, KEY_RSHIFT, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding editor_toggle_keys = {KEY_F1, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding editor_toggle_keys = {KEY_F1, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding console_toggle_keys = {KEY_TILDE, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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struct Key_Binding console_toggle_keys = {KEY_TILDE, KMOD_NONE, KEY_NONE, KMOD_NONE, KS_INACTIVE}; |
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