// There can be comments or empty newlines in between unlike entity definitions
# There can be comments or empty newlines in between unlike entity definitions
ambient_light: 0.1 0.1 0.1 1
ambient_light: 0.1 0.1 0.1 1
msaa: 1
msaa: true
msaa_levels: 8
msaa_levels: 8
*** Keybindings
*** Keybindings
@ -89,7 +89,8 @@ msaa_levels: 8
- State "DONE" from "TODO" [2015-08-19 Wed 13:30]
- State "DONE" from "TODO" [2015-08-19 Wed 13:30]
** TODO Bounding Boxes
** TODO Bounding Boxes
- Recalculated bounding boxes for rotated meshes?
- Recalculated bounding boxes for rotated meshes?
** TODO Fix input lag and other framerate related issues
** DONE Fix input lag and other framerate related issues
- State "DONE" from "TODO" [2017-05-07 Sun 18:40]
** TODO File extension checking for asset loading
** TODO File extension checking for asset loading
** DONE Materials
** DONE Materials
- State "DONE" from "TODO" [2015-10-13 Tue 19:38]
- State "DONE" from "TODO" [2015-10-13 Tue 19:38]
@ -138,7 +139,12 @@ x Font atlas proper cleanup
- Decoupled event handling of gui and input if possible
- Decoupled event handling of gui and input if possible
- Custom rendering for gui
- Custom rendering for gui
** TODO Allow passsing base path as commandline argument?
** TODO Allow passsing base path as commandline argument?
** TODO Variant -> String conversion procedure. Use in editor for debug var slots
** TODO Show SDL dialogbox if we cannot launch at all?
** TODO Writing back to config file + maybe with comments intact?
** DONE Reading from config file
- State "DONE" from "TODO" [2017-05-07 Sun 23:52]
** DONE Variant -> String conversion procedure. Use in editor for debug var slots
- State "DONE" from "TODO" [2017-05-07 Sun 18:43]
** DONE Add strings and booleans to variant types
** DONE Add strings and booleans to variant types
- State "DONE" from "TODO" [2017-03-29 Wed 00:23]
- State "DONE" from "TODO" [2017-03-29 Wed 00:23]
** DONE Fix Key release not being reported
** DONE Fix Key release not being reported
@ -155,7 +161,8 @@ x Font atlas proper cleanup
** TODO Ingame console and console commands etc
** TODO Ingame console and console commands etc
** TODO Allow binding/unbinding input maps to functions at runtime, for example if input map "Recompute" is triggered, it would call some function that can recompute bounding spheres.
** TODO Allow binding/unbinding input maps to functions at runtime, for example if input map "Recompute" is triggered, it would call some function that can recompute bounding spheres.
** TODO Better handling of wav format checking at load time
** TODO Better handling of wav format checking at load time
** TODO Array-based Hashmaps
** DONE Array-based Hashmaps
- State "DONE" from "TODO" [2017-05-07 Sun 18:42]
** TODO Sprite sheet animations
** TODO Sprite sheet animations
** TODO Replace orgfile with simple text readme and reduce duplication?
** TODO Replace orgfile with simple text readme and reduce duplication?