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@ -149,7 +149,7 @@ |
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- ## TODO |
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- Replace OpenAL with soloud |
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- Fix bugs with sound sources not updating |
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- Add creating distributable build and uploading to itch.io account support to GENie under windows and linux. |
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- Remove hardcoded numerical values from sscanf and other format strings. |
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- Finish entity loading from file then move on to 2D rendering |
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@ -190,9 +190,9 @@ |
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- Shadow maps |
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- Print processor stats and machine capabilites RAM etc on every run to log. |
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- Milestone: Pong! |
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- In order to put things into perspective and get a feel for what really needs to be prioritized, a very small but actual game release is necessary. |
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- In order to put things into perspective and get a feel for what really needs to be prioritized, a very small but actual game release is necessary. |
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- Release platforms: Windows and Linux |
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- Makefile additions. Try to compile game as a dynamically loaded library with ability to reload on recompile |
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- Makefile additions. Try to compile game as a dynamically loaded library with ability to reload on recompile |
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- Separation between game and engine base |
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? Game .so with init, update and cleanup functions |
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x Configuration files and "cvars" load/reload |
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