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Symmetry
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Commit Graph

8 Commits (1514f3990f96d68035f6ad9d5f4b035cf2469ca2)

Author SHA1 Message Date
Shariq Shah eb91c66d36 Added simple player movement with jump, gravity and collision
6 years ago
Shariq Shah 43fe537db1 Implemented saving/loaded bounding boxes for entities that are not static meshes
6 years ago
Shariq Shah a9c6acf721 Fixed transformed bounding box calculation
6 years ago
Shariq Shah 33e07e5a52 Fixed a bug in how textures are displayed by nuklear and implemented saving transform informations for all entities, archetypes or not
6 years ago
Shariq Shah b8b4f13809 Implemented a uniform parameter that allows scaling the uvs for a particular entity and is saved/loaded along with the entity
6 years ago
Shariq Shah 964cbc3321 Implemented saving/loading player camera's clear color when scene is saved/loaded
6 years ago
Shariq Shah 8393b2a422 Entities in scene hierarchy are now separated into tabs depending on their type
6 years ago
Shariq Shah 76a6e48f5e Minor addition and refinements in editor behaviour
6 years ago
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