17 Commits (31c59dd7a9f049133abef7d85e4747c97f2bf5f8)

Author SHA1 Message Date
shariq b7f490ebdb All funcions that previously required 'Component' structs now only need Entity. Phase 2 of the refactoring towards Fat entities completed 8 years ago
shariq 8a44bdf4b1 Phase 1 of the great refactoring complete 8 years ago
Shariq Shah 6c2ec5a688 Fixed bug with frustum culling not working sometimes 9 years ago
Shariq Shah 14992ad143 Fixed glaring bug in al_check macro 9 years ago
Shariq Shah 563705fb71 Updated readme and made minor changes to editor 9 years ago
Shariq Shah 6775ebc612 Cameras can now be marked for automatic resize on window resize event 9 years ago
Shariq Shah 8210ba663c Modified camera fbos to not create renderbuffers for color instead they always create texture 9 years ago
Shariq Shah 6909a1cda6 Added support for resizeable framebuffers and textures. Improved management of textures/renderbuffers attached to framebuffers 9 years ago
Shariq Shah 1c031802d0 Made several modifications, fixes and additions to compile and run on windows 9 years ago
Shariq Shah 13465911d7 Added bounding volume computation and frustum culling 10 years ago
Shariq Shah 69122f081d Added separate clear color for each camera 10 years ago
Shariq Shah ed1edf44ce Implemented resolution independent rendering and RTT 10 years ago
Shariq Shah f82493181d Fixed rotation problems by using kmMath instead of linmath library 10 years ago
Shariq Shah 16dca4f9ca Fixed minor bugs in input code 10 years ago
Shariq Shah c97dbf5777 Started adding heirarchical transformations 10 years ago
Shariq Shah 820fd6880e Fixed rotation issues by using matrix for rotation instead of quaternion(temporarily) 10 years ago
Shariq Shah 1b649feadc Added camera and model. Made several modifications and fixes throughout the code 10 years ago