16 Commits (330ec6c3fa9f7b4542c9da4bd6c3508423e9d0b0)

Author SHA1 Message Date
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour 8 years ago
Shariq Shah 6980186a4b - Fixed console bug when toggled in editor mode and restored previous functionality 8 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux 8 years ago
Shariq Shah 90cb201359 Fixed GL_CHECK macro and replaced all renderer_gl_check usage with GL_CHECK 8 years ago
Shariq Shah 9b8bc3f241 Dropped Newton in favour of ODE which was simple to build and get running on both windows and linux 9 years ago
Shariq Shah ac12a48b8a Began Newton Dynamics Physics integration and modified build script 9 years ago
shariq 5ecb721dac Changed where third party libs' files are placed in the project 9 years ago
shariq f721492a91 Fixed some editor bugs and did initial work on editor layouts 9 years ago
shariq e38cc2ec36 Switched build process to use libraries provided by system and added mingw-cross compilation makefile instead of visual studio build for windows. Switched to dynamic libs all over 10 years ago
shariq 4ddb5576cd Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed 10 years ago
shariq ff51f3f990 Added foreach loop macro for hashmaps 10 years ago
Shariq Shah e95074a904 Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows 10 years ago
Shariq Shah e43b3aa324 Added OpenAL-soft for sound playback 10 years ago
Shariq Shah 598ac1c5cf Added window to render settings to editor ui and updated nuklear version 10 years ago
Shariq Shah 9007024b26 Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase 10 years ago
Shariq Shah 1c031802d0 Made several modifications, fixes and additions to compile and run on windows 10 years ago