Shariq Shah
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5a60c94c76
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Implemented Reading/Writing keybindings using new parser object
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8 years ago |
Shariq Shah
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1a61236082
|
Completed loading and saving entities using the new Parser and Parser_Objects
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8 years ago |
shariq
|
4f214da550
|
Fixed bug with striping key names of trailing and starting whitespace before using them for SDL_GetKeyFromName
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8 years ago |
shariq
|
e5f5a9399d
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Removed duplicate parsing logic by extracting code into reusable parser
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8 years ago |
Shariq Shah
|
4774e83133
|
Implemented writing scene to file
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8 years ago |
Shariq Shah
|
b8def31393
|
Added file copy and delete to platform api and edited genie.lua to enable compiling with msys2
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8 years ago |
Shariq Shah
|
e1ad6d8597
|
Build on windows with GENie and fixed possible memory leak and crash caused by reloading game library
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8 years ago |
shariq
|
a4f3021e44
|
Moved all source files into their appropriate directories i.e. common, game and libsymmetry and began migrating build system to GENie
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8 years ago |
shariq
|
16b3293b41
|
Separated Game and Game Library code into executable and reloadable shared library
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8 years ago |
shariq
|
132e49f434
|
Added support for launching under wayland on linux and ability to select between x11 and wayland through config file
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8 years ago |
shariq shah
|
c60930e739
|
Made minor modifications to makefiles and changed readme format from org
to simple text file.
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8 years ago |
shariq
|
da302520b7
|
Fixed crash on exit
|
8 years ago |
shariq
|
ede02d950c
|
Added logging output to file along with console and coloured makefile output
|
8 years ago |
shariq
|
baab23980e
|
Added option to read/write files from installation directory or user preferences directory
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8 years ago |
shariq
|
595038e0a0
|
Updated orgfile
|
8 years ago |
shariq
|
bd96f9ab45
|
Added saving input maps to file
|
8 years ago |
shariq
|
8d56005853
|
Added reading keybindings from file and made slight modifications to makefiles
|
8 years ago |
shariq
|
8fa5278dc6
|
Fixed bugs related to multiple modifier detection
|
8 years ago |
shariq
|
77737dfd3c
|
Added modifiers to keymaps
|
8 years ago |
shariq
|
c81d3f9d12
|
Added reading configuration from config_vars and config.cfg located at root folder of assets
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8 years ago |
shariq
|
4ddb5576cd
|
Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed
|
8 years ago |
Shariq Shah
|
fb77575f04
|
Fixed bugs with key release by changing key polling behaviour
|
9 years ago |
Shariq Shah
|
e43b3aa324
|
Added OpenAL-soft for sound playback
|
9 years ago |
Shariq Shah
|
97ac88e7da
|
Began work on editor and fixed bug with mousewheel events
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9 years ago |
Shariq Shah
|
6909a1cda6
|
Added support for resizeable framebuffers and textures. Improved management of textures/renderbuffers attached to framebuffers
|
9 years ago |
Shariq Shah
|
9007024b26
|
Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase
|
9 years ago |
Shariq Shah
|
1c031802d0
|
Made several modifications, fixes and additions to compile and run on windows
|
9 years ago |
Shariq Shah
|
b151e2d52f
|
Fixed mousebutton and relative mouse movement bugs
|
9 years ago |
Shariq Shah
|
22684f22d5
|
Fixed issues with opengl context version and minor bug with blinn-phong uniform bug
|
9 years ago |
Shariq Shah
|
e2bf6e4816
|
Replaced GLFW with SDL2 and GLEW with custom GL loader. Abstracted most platform code to single header and source files
|
9 years ago |