shariq
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baab23980e
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Added option to read/write files from installation directory or user preferences directory
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8 years ago |
shariq
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595038e0a0
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Updated orgfile
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8 years ago |
shariq
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bd96f9ab45
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Added saving input maps to file
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8 years ago |
shariq
|
529629d32b
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Fixed bug in input map creation
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8 years ago |
shariq
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8d56005853
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Added reading keybindings from file and made slight modifications to makefiles
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8 years ago |
shariq
|
b761fae326
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Simplified config parsing
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8 years ago |
shariq
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8fa5278dc6
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Fixed bugs related to multiple modifier detection
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8 years ago |
shariq
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77737dfd3c
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Added modifiers to keymaps
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8 years ago |
shariq
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a573482f4c
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Added writing cvars back to file from memory
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8 years ago |
shariq
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c81d3f9d12
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Added reading configuration from config_vars and config.cfg located at root folder of assets
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8 years ago |
shariq
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4ddb5576cd
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Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed
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8 years ago |
shariq
|
5c5ac44b98
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Fixed some errors pointed out by valgrind
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8 years ago |
shariq
|
ff51f3f990
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Added foreach loop macro for hashmaps
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9 years ago |
Shariq Shah
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c7f3d480ea
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variants can now be parsed from strings
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9 years ago |
Shariq Shah
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b1f20862f2
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Added conversion to string for variant
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9 years ago |
Shariq Shah
|
a17cb85b92
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Added hashmaps
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9 years ago |
Shariq Shah
|
faa40bb206
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Added string and boolean types to variant
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9 years ago |
Shariq Shah
|
fb77575f04
|
Fixed bugs with key release by changing key polling behaviour
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9 years ago |
Shariq Shah
|
6c2ec5a688
|
Fixed bug with frustum culling not working sometimes
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9 years ago |
Shariq Shah
|
e95074a904
|
Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows
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9 years ago |
Shariq Shah
|
145a0977ee
|
Fixed makefile always rebuilding from scratch
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9 years ago |
Shariq Shah
|
14992ad143
|
Fixed glaring bug in al_check macro
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9 years ago |
Shariq Shah
|
e43b3aa324
|
Added OpenAL-soft for sound playback
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9 years ago |
Shariq Shah
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563705fb71
|
Updated readme and made minor changes to editor
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9 years ago |
Shariq Shah
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f8a88791f1
|
Added support for registering and view live debug variable data in editor
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9 years ago |
Shariq Shah
|
6775ebc612
|
Cameras can now be marked for automatic resize on window resize event
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9 years ago |
Shariq Shah
|
58b1c59eaa
|
Fixed bugs with fog setttings in editor
|
9 years ago |
Shariq Shah
|
598ac1c5cf
|
Added window to render settings to editor ui and updated nuklear version
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9 years ago |
Shariq Shah
|
97ac88e7da
|
Began work on editor and fixed bug with mousewheel events
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9 years ago |
Shariq Shah
|
3389c423df
|
Properly implemented simple toggleable debug drawing for meshes
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9 years ago |
Shariq Shah
|
4a091cea9a
|
Added toggleable draw modes, GL_TRIANGLES, GL_POINTS and GL_LINES along with initial work on debug rendering
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9 years ago |
Shariq Shah
|
8210ba663c
|
Modified camera fbos to not create renderbuffers for color instead they always create texture
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9 years ago |
Shariq Shah
|
6909a1cda6
|
Added support for resizeable framebuffers and textures. Improved management of textures/renderbuffers attached to framebuffers
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9 years ago |
Shariq Shah
|
19da9025a5
|
Added functionality to set current gui font and copied themes from nuklear examples
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9 years ago |
Shariq Shah
|
9007024b26
|
Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase
|
9 years ago |
Shariq Shah
|
0748d3d4ff
|
Switched to cmake as build system
|
9 years ago |
Shariq Shah
|
1c031802d0
|
Made several modifications, fixes and additions to compile and run on windows
|
9 years ago |
Shariq Shah
|
b151e2d52f
|
Fixed mousebutton and relative mouse movement bugs
|
9 years ago |
Shariq Shah
|
22684f22d5
|
Fixed issues with opengl context version and minor bug with blinn-phong uniform bug
|
9 years ago |
Shariq Shah
|
e2bf6e4816
|
Replaced GLFW with SDL2 and GLEW with custom GL loader. Abstracted most platform code to single header and source files
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9 years ago |
Shariq Shah
|
80a1f36bbd
|
Added Fog
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9 years ago |
Shariq Shah
|
4d52269b68
|
Fixed issues with non-uniform scale and normals
|
9 years ago |
Shariq Shah
|
b826b66fae
|
Switched to Blinn_Phong speculars
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9 years ago |
Shariq Shah
|
b53dcf287e
|
Added spot lights
|
9 years ago |
Shariq Shah
|
c9cdfb5fff
|
Added directional lights and removed some unused code
|
9 years ago |
Shariq Shah
|
08a7b96ace
|
Reverted to forward rendering, added default values for uniforms
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9 years ago |
Shariq Shah
|
84ff35053c
|
Fixed texture units' issue
|
9 years ago |
Shariq Shah
|
1698de9ff2
|
Added basic light code
|
9 years ago |
Shariq Shah
|
b58fa413bc
|
Fixed problems with fbo's depth texture not rendering because of texture unit
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9 years ago |
Shariq Shah
|
f815dafd82
|
Implemented rendering vertex data to gbuffer
|
9 years ago |