17 Commits (5ffa5942000bfbae873654c69c26b8c4b0b09117)

Author SHA1 Message Date
Shariq Shah 6a2bb7e3c4 First mac build! Also fixed bug in shader link error logging. 6 years ago
Shariq Shah 66b72cca73 Implemented showing selected entity in editor with a specific colour 6 years ago
Shariq Shah 6980186a4b - Fixed console bug when toggled in editor mode and restored previous functionality 7 years ago
Shariq Shah ccb52b9cf8 Update to recent changes on linux 7 years ago
Shariq Shah 90cb201359 Fixed GL_CHECK macro and replaced all renderer_gl_check usage with GL_CHECK 7 years ago
Shariq Shah 9b8bc3f241 Dropped Newton in favour of ODE which was simple to build and get running on both windows and linux 8 years ago
Shariq Shah ac12a48b8a Began Newton Dynamics Physics integration and modified build script 8 years ago
shariq 5ecb721dac Changed where third party libs' files are placed in the project 8 years ago
shariq f721492a91 Fixed some editor bugs and did initial work on editor layouts 8 years ago
shariq e38cc2ec36 Switched build process to use libraries provided by system and added mingw-cross compilation makefile instead of visual studio build for windows. Switched to dynamic libs all over 8 years ago
shariq 4ddb5576cd Implemented better handling of init failure, fixed input 'lag' and fullscreen bugs by recompiling SDL2 with automake and more libraries installed 8 years ago
shariq ff51f3f990 Added foreach loop macro for hashmaps 9 years ago
Shariq Shah e95074a904 Fixed mouse bug on windows, recompiled and added SDL2 and OpenAL for windows 9 years ago
Shariq Shah e43b3aa324 Added OpenAL-soft for sound playback 9 years ago
Shariq Shah 598ac1c5cf Added window to render settings to editor ui and updated nuklear version 9 years ago
Shariq Shah 9007024b26 Initial integration of nuklear as gui framework and minor additions/tweaks all around the codebase 9 years ago
Shariq Shah 1c031802d0 Made several modifications, fixes and additions to compile and run on windows 9 years ago