253 Commits (6629078c3e33fac6c1884c5d2fb5822e30100c36)
 

Author SHA1 Message Date
Shariq Shah 6629078c3e Implemented reading player data from scene file and marked unnecessary entities as transient to avoid saving themto file when saving the scene. Implmented hiding editor related entities in scene hierarchy 6 years ago
Shariq Shah 7150aff216 Replaced bools in entity with flags 6 years ago
Shariq Shah cf8f989301 Implemented first version of reading/writing entites to/from files 6 years ago
Shariq Shah 651cbf1883 Implemented command to save scene to file 6 years ago
Shariq Shah a5f9184a4e Implemented contextual menu to re-enter sound sourece filename 6 years ago
Shariq Shah 187fe1fa01 Fixed entering new geometry name by using contextual menus 6 years ago
Shariq Shah bb8f247936 Implemented contextual menu for entering new diffuse texture name for static meshes in editor 6 years ago
Shariq Shah 7413dec494 Implemented reading/writing static meshes & their material properties to file. Implemented viewing/editing static mesh properties in editor 6 years ago
Shariq Shah 78992826d6 Implemented reading/writing entity's children to file when saving an entity archetype and fixed a bug where an entity would not be removed from its parent's children list 6 years ago
Shariq Shah 665940ccad Minor changes to default values of sound source when loading from file 6 years ago
Shariq Shah 33c181e0cb Completed sound serialization to/from file and fixed issue with wav files not loading 6 years ago
Shariq Shah 7b84fbdc01 Fixed default config values 6 years ago
Shariq Shah 088dabdf7a Changes to build file for mac builds 6 years ago
Shariq Shah 4e90bf71b1 Fixed genie post build commands related to creating assets symlink not working on mac 6 years ago
Shariq Shah 051c6a97e7 Moved MAX_LIGHTS definition from shader to c code and implemented functionality to allow #defining from c code before shaders are compiled 6 years ago
Shariq Shah 3b5a8aecd3 Moved #version definition to c code and added config option for enabling/disabling vsync 6 years ago
Shariq Shah 6a2bb7e3c4 First mac build! Also fixed bug in shader link error logging. 6 years ago
Shariq Shah 36943a487a Upload latest changes to git before transfer to mac 6 years ago
Shariq Shah adcdab7aad Fixed several sound related bugs and added missing functionality 6 years ago
Shariq Shah c443e4d9ee Fixed editor camera right-click bug 6 years ago
Shariq Shah 24c3e5305a Added delete shortcut key to editor 6 years ago
Shariq Shah 06d1eced8c Re-implemented entity to file read/write and corresponding console command to save entity to file 6 years ago
Shariq Shah c0dc6a2c69 Refactored sound related api and implemented writing entity to particular file 6 years ago
Shariq Shah 65382c7d37 Groundwork for console command handling 6 years ago
Shariq Shah 1cb99c89c0 Disabled editor tools and camera when console is toggled and active 6 years ago
Shariq Shah b0a887ed87 Fixed ALT key behaviour in transalte tool 6 years ago
Shariq Shah bd90620bdf Fixed quat to yaw, pitch and roll functions and rotation arc not matching up to actual rotation 6 years ago
Shariq Shah 01746870da Fixed a bug where cursor entity would still be shown in scale mode after axis is set to none 6 years ago
Shariq Shah 389f398d06 Implemented displaying a tooltip showing the currently hovered entity and tool status when an entity is selected and being transformed 6 years ago
Shariq Shah 938dc19142 Implemented highlighting entity under cursor 6 years ago
Shariq Shah a3cd984225 Changed how spot and directional lights get their direction from rotation and implemented im_ray 6 years ago
Shariq Shah 329075f6f5 Fixed bug where selecting entity using scene heirarchy would not update the cursor entity 6 years ago
Shariq Shah bc75bff7af Implementing deselecting primary axes 6 years ago
Shariq Shah 69846c6158 Scaling can now be restarting after left clicking the mouse anywhere 6 years ago
Shariq Shah 9c5e96503e Implemented Scale Tool 6 years ago
Shariq Shah aaa8c879d7 Made changes to how starting and ending rotation are calculated 6 years ago
Shariq Shah 3641a2f448 Implemented reverting back to previous axis when rotate tool is selected and not moving the camera anymore 6 years ago
Shariq Shah bccfb00921 Renamed editor mode to editor tool 6 years ago
Shariq Shah 7ecdbc95f0 Removed all usage of tool_mesh_position and replaced it with cursor_entity in editor instead 6 years ago
Shariq Shah 9ce41a0149 Fixed issue with picking not working when mouse cursor is inside rotation gizmo radius 6 years ago
Shariq Shah 1cd9b71ba7 Implemented drawing entity projection mesh which shows the effect of the curernt transformation on the entity 6 years ago
Shariq Shah 53f4d51790 Right clicking when rotation is active resets the tool 6 years ago
Shariq Shah 9ab4313db3 Rewrote rotate tool behaviour to only show one axis at a time and fixed a renderer bug where all cameras are always rendererd 6 years ago
Shariq Shah 18e8b59017 Added parameter to control rotation increment 6 years ago
Shariq Shah 65c9157910 Implemented functionality to handle arc drawing when arc size is greater than 360 or less than -360 6 years ago
Shariq Shah 3be1a71957 Implemnted filled circles and arcs and made arcs handle negative angle values better 6 years ago
Shariq Shah a8dd4b581c Implemented rotation tool logic 6 years ago
Shariq Shah 4a6a108d06 Implemented circle and arc drawing in immediate mode renderer and fixed bug with immediate renderer. Also changed all linmath functions to use degrees as parameters and change to radians inside the function 6 years ago
Shariq Shah c7c7d0f4ca Implmented consistent colors for axes and line drawing function for immediate mode renderer 6 years ago
Shariq Shah 9c4882ef8a Added drawing axes at origin and grid relative positioning toggle 6 years ago